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Lellewyn/Ellekyn (Leafy/Barky)
Chaotic Good Female Elven Cleric of Corellon Larethian
5'1" 110 lbs 148 years old
LVL 13        EXP:  79000           NEED: 91000

Strength      10          HP   76
Dexterity     16/20  +5   AC   22   Touch 13 Flat-Footed 19
Constitution  10          INIT +3   SPEED 30 feet/ 20 armor
Intelligence  16     +3   Fortitude +08 (+8)
Wisdom        19     +4   Reflex    +07 (+4 +3)
Charisma      18     +4   Will      +12 (+8 +4)

Immunity to magic sleep, +2 saving throw vs enchanments
Low Light Vision (can see x2 in low light)
+2 bonus on Listen, Search, Spot

Aura (Ex) - exudes a Chaotic Good aura
Protective Ward (Su) - touch someone (standard action)
  +(Cleric Level) resistance bonus to next saving throw
  lasts one hour, usable once per day
Turn Undead (Su) - 7 times per day (60 foot range, 1 minute)
  d20 + CHA +2:   <= 0 (LVL-4), 1-3 (-3), 4-6 (-2), 7-9 (-1)
    10-12 (+0), 13-15 (+1), 16-18 (+2), 19-21 (+3), 22+ (+4)
  HD = LVL + 2d6 + CHA, destroy if LVL > 2 x HD of undead

Languages: Common, Elven, Draconic, Sylvan
Weapons:   Simple, long sword, rapier, longbow, shortbow
Armor:     Light, Medium, Heavy, Shields (except Tower)

Base Attack   +9/+4       Base Grapple +9

Gold: 2055

Keen Long Sword +2 (d8, 19-20/x2, 4 lb, slashing)
Comp Long Bow, Masterwork (d8, x3, 110 ft, 3 lb, piercing)
40 arrows (3 lb per 20)
2 Daggers (d4, 19-20/x2, 10 ft, 1 lb, piercing/slashing)

Banded Mail of Luck +3 (AC +6, Max Dex +1, Skills -6, 20 ft, 35 lb, one attack per week against me can be rerolled)
Bracelets of Dimension Door (once per day)
Gauntlets of Dexterity +4

"Defender of Tyr" medallion (platinum, 200 gp)
SKILL             ABILITY  LEVEL  POINTS  NOTES
Appraise           (INT)                  [U]
Balance            (DEX)                  [A, U]
Bluff              (CHA)                  [U]
Climb              (STR)                  [A, U]

Concentration      (CON)     16     16    [C, U, +4?]
Craft ______       (INT)                  [C, U]
Decipher Script    (INT)
Diplomacy          (CHA)     10      6   
[C, U]
Disable Device     (INT)
Disguise           (CHA)                 
[U]
Escape Artist      (DEX)                  [A, U]
Forgery            (INT)                  [U]
Gather Information (CHA)                  [U]
Handle Animal      (CHA)
Heal               (WIS)      5      1   
[C, U]
Hide               (DEX)                  [A, U]
Intimidate         (CHA)                  [U]
Jump               (STR)                  [A, U]
Knowledge:Arcana   (INT)      8      5    [C] +2 Spellcraft
Knowledge:History  (INT)      6      3    [C]
Knowledge:Religion (INT)      8      5    [C] +2 Turn Undead
Knowledge:Planes   (INT)      4      1    [C]
Knowledge ______   (INT)
Listen             (WIS)      9      3    [U, +2]
Move Silently      (DEX)                  [A, U]
Open Lock          (DEX)
Perform ______     (CHA)                 
[U]
Profession ______  (WIS)                  [C]
Ride               (DEX)                  [U]
Search             (INT)      8      3    [U, +2]
Sense Motive       (WIS)                  [U]
Sleight of Hand    (DEX)                  [A]
Spellcraft         (INT)     11      6   
[C, +2?] +2 UMD Sc
Spot               (WIS)     11      5    [U, +2]
Survival           (WIS)                  [U]
Swim               (STR)                  [2A, U]
Tumble             (DEX)                  [A]
Use Magic Device   (CHA)      9      5    [+2?] +2 SC Scroll
Use Rope           (DEX)                  [U]

FEATS
Combat Casting     +4 Concentration on Defensive, Grappling
Diehard            at -1 to -9 hp, can choose to be disabled
Endurance          +4 on various CON and Fortitude checks
Run                x5 move running (x4 Med/Hvy Armor/Load)
Scribe Scroll      GP = Spell Lvl * Caster Lvl * 25 / 2
                   XP =
Spell Lvl * Caster Lvl
                   Days = GP/500

Copyright (c) 2004 Kevin C. Wong
Page Created: January 1, 2004
Page Last Updated: February 22, 2004