kcw | journal | 1999 << Previous Page | Next Page >>

When I was a teenager living in Sacramento, I had a group of friends and we did stuff after school and in the weekends. One of the games we really liked to play is tracer disc gun fights. A tracer gun uses a rubber band to shoot little round plastic tracers, kind of like small frisbees. The guns we used hold 25 or so tracers, with a range of about 10 meters, although accurate shooting only out to half that range.

We usually played at my friend's (Mike Leonard) house, which had a good sized back yard. At least before they added another room to their house, but still there was lots of room. There was a small barnyard building (which we couldn't go into) that we could move around in, a big tree and bushes for a little fort-like setting, and a cul-de-sac for last stands.

We split up into teams of 3-4 people and duked it out. Three body shots or one head shot killed you. Leg shots crippled that leg. One arm shot and you couldn't shoot with that arm, although you could still use it to reload; the second arm shot incapacitated the arm. Honor system, most of the time you could feel when a shot hit you (unless the action was really fast and furious) or the other could see the shot bounce off of you.

We did duels: two people 6-7 meters apart take turns shooting. You can't move your legs but you can more your torso, although manly people stood still and took it. The range was far enough that accurate shooting made a difference, but there was still luck involved.

Sometimes a shot leaves your gun badly and the disc just falls to the ground. Usually the disc curves right or left, rarely does it go straight as an arrow. So when you shoot you shoot several shots and hope to hit your target. Bouncing off the walls was legal. If you see the shooter you can usually dodge the shots unless there's a high volume of fire or there are multiple shooters or it's really close.

Sometimes you rush the other guy, hope he misses, and shoot him up close. We also played everybody vs one games where one guy gets two guns and tries to hold off the rest of us (usually you make your stand in the cul-de-sac so you only have one direction to defend). Two guns since the one guy wouldn't have time to reload. Then it's a matter of how many guys can you nail before they take you down, although once Mike's brother killed all of us.

After each fight you spend a few minutes picking up any tracers you can find. Mike's backyard had grass, not heavy and not sparse, so we missed a lot of tracers. We also played indoors occassionally which left a lot of tracers hidden in different parts of the house for several weeks.

It's quite fun. You do a lot of running. Never had anyone hit in the eye or accidentally swallow a tracer. This was before lazer tag, which I believe was made right around this time, but it wasn't a big deal (and still isn't). It's safer and less painful than paintball (and cheaper). And it can be played most anywhere if you don't mind leaving a mess of tracers.

Copyright (c) 1999 Kevin C. Wong
Page Created: August 9, 2004
Page Last Updated: August 9, 2004