Turn 1. Starting at a range of 50 hexes, the Lyran Heavy
Cruiser "S. M. S.
Prowess" armed its Disruptors, finished filling its two Expanding
Sphere
Generators (ESG), and set a speed of 19. The Romulan War Eagle Cruiser
"I. R. V. Eagle" only had its Plasma R Torpedo to arm, so it also made
speed
19, even with less power than the Prowess. At the end of the turn the
Prowess
fired its Disruptors, since otherwise the energy would go to waste, and
scored
nine points of damage on the Eagle's #2 shield.
Turn 2. The Prowess sped up to the maximum speed of 31, getting the
extra
power by not arming the Disruptors. The Prowess now wanted to ram the
Eagle
with its ESGs. Meanwhile the Eagle sped up to 21, then fired its Plasma
R at
impulse 8 and turned to run away. The Prowess turned and ran away from
the
Plasma R, phasering it at close range and finally taking it in the #4
shield
for 4 points of damage, before resuming the chase.
Turn 3. The Eagle slows to 7 and cloaks. The Prowess is at speed 20 and
some
20+ hexes away. He fires his Disruptors at the Eagle before it can
fully cloak,
scoring 6 points of damage to the #5 shield. Then the Prowess closes
in.
Turn 4. At a speed of 14, the Prowess charges his Disruptors and
prepares to
attack. The Eagle remains cloaked and stops. He decides to reinforce
the #3
shield and, with Tactical Maneuvering (Tac), use that shield to take
the brunt
of the ESG ram. The Prowess closes in, launches his shuttles, and fires
his
Disruptors at close range, doing some 20 points of damage to the #3
shield.
The Eagle launches its shuttles, which are immediately shot down. The
Eagle
then Tacs to take the ESGs on the #4 shield, which goes down, allowing
11
internals through. No weapons hit, some power damage. The Eagle starts
to
uncloak once the Prowess passes.
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Turn 5. The Eagle fires his Phasers at the retreating
Prowess, destroying the
#4 shield and doing two internal damage, one of which is a Disruptor.
The
Prowess' shuttles stay with the Eagle, scoring some damage. Meanwhile,
the
Prowess is running at max speed in case the Eagle fires a Plasma
Torpedo.
Turn 6. At a range of about 25 the Prowess turns and snipes at the
Eagle, as
the Eagle starts moving, taking some time to destroy the Prowess'
shuttles.
Turn 7. Due to the previous damage, the Eagle can only manage speed 13
while
keeping its Plasma R ready to go. The Prowess keeps running, recharging
the
ESGs while turning and sniping again at the Eagle at the end of the
turn.
Turn 8+. The Prowess reaches the corner of the map and turns, its ESGs
charged.
As the Prowess and Eagle head for each other, they exchange short range
fire,
with the Prowess' shields holding up while the Eagle takes some damage,
though
once again the weapons are spared. The Eagle fires his Plasma R at
close range
which the Prowess takes on the #1 shield, taking 8 internal and losing
and ESG
and another Disruptor.
The Eagle turns, taking the Prowess' one ESG on a fresh shield. As the
two
ships move away, the Eagle desperately tries to rearm the Plasma Torp
while
the faster Prowess turns. At close range, the Prowess Alpha Strikes the
Eagle
gutting it, while the Eagle's return fire destroys the other ESG.
A closer fight than I thought. Once I decided that the Eagle was going
to take
damage no matter what, the frontal assault at least allowed the Eagle
to do
some damage while taking a lot. Lucky hits really cut down on the
Prowess'
firepower, while the power hits on the Eagle hurt it a lot. The lesson
learned
today was: don't be afraid to take damage.
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