With my birthday coming up in a few days, it's funny how
blasŽ I am about it.
I don't expect it to be a special day any more, and I don't want people
to get
me gifts or anything. When you're young you look forward to the
presents and
the party. During and after college it becomes more of a party thing, I
time
to spend with your friends. Not so much about gifts. But now, at least
for me,
it's not the gifts as I buy whatever I really want. It's not the
friends as
much, as I see them every weekend.
And maybe it's because I'm tired from working this week, but I don't
feel up
for anything. I'll be 29, which I guess it's not that old once you step
back
and look. But I feel old. Old and tired. There are times when you look
back
on your life and think "is this all there is to it?" It's not so much
that I
haven't done what I always wanted to do. I haven't wanted to *do*
anything,
so there are no big regrets.
Conversely, it also means that I've never really done anything that I
care to
remember. My life is one unending flat plain, much like Sacramento.
Nice, but
not exciting. So I guess I should do something dramatic and cool, like
climb
Mt Everest or sail across the Atlantic Ocean. OK, those things don't
interest
me. I'm thinking more in the lines of touring attending a baseball game
in
every ballpark during a season.
Let me think. Where would I want to go? Just in general. I give up,
there's no
one place that I'd really want to go. But maybe drive around the
country on
some epic road trip. Hit every state in the US and every territory in
Canada,
excepting Hawaii. Probably take three or four months, visiting the
sights,
whatever suits my whim at the time. I'd need a good cell phone so I can
get
on the Internet whereever I was.
In terms of doing something. What would that be? Build my house, fly a
plane,
skydive, write a novel... I think writing a game, a real commercial
quality
game. The kind of stuff that I thought about doing when I was a kid,
although
back then I was thinking more of a boardgame or role-playing game, but
a video]
game of some kind would also be acceptable. Something better than the
Desktop
Publishing games that people put out nowadays, or a lot of the
shareware games
on the computer.
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So what would that be? Maybe a computer RPG game,
something along the quality
of what Ambrosia Software would put out. Doesn't have to be the next
Baldur's
Gate, but something with playability and something that I would be
interesting
in making. An RPG game creation kit, although that's hard to do right.
World
Builder for the Mac was an ok text-based game creator. Go a bit back
and you
have Adventure Construction Set, one of the great games for the
Commodore 64.
Two dimensional overhead view. You can create creatures with different
stats,
icons, behavior; items of different weights and special abilities;
locations
spanning some pretty large areas. I remember it being a fun game, as it
included
a pre-made adventure in Arabia. But even for the time it was definitely
less
advanced than The Bard's Tale, for example.
Big concept today is Internet playability. Add that to some sort of
adventure
construction engine and you get a MUD. Hmm, maybe that wasn't such a
great
idea. One of the things that I tried to write as a kid was an RPG that
was
like a MUD, although I didn't know the term at the time. You have a
character
and you live in a world -- a space station in my vision. In different
rooms
you could different things: take classes, play games, go on "real"
adventures.
Very much like a MUD.
But you look at Internet games today. Mostly in the mode of three-d
shooters
like Unreal Tournament or EverQuest. Another category is basically a
MUD, like
Ultima Online, Clan Lords, or EverQuest again. Then there's the
standard board
games that you can play online, like chess or backgammon or checkers.
What I
haven't seen are any conquer the world games. Something like Warlords
over the
Internet. But more complex, not real time, more like a Play-By-Mail
game like
Alamaze.
Some relatively big server hosting these games that would take a year
to play
at a turn each week or two. One where you and a dozen other people
control
empires, allocate resources, fight wars, engage in diplomacy. Not quite
an RPG,
something more than a simple board game. But you'd have to add to it to
make
it something more than just an online PBM. Better graphics, real-time
combat,
better communication tools. Just a thought...
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