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When we last left our heroes, they had just returned from killing the Bane Lich, Stolic. We spent quite a while dividing the treasure, finally deciding to do dice for them, with each person getting to choose some 20000 gp worth of treasure. High point for Elsie was to get the Book of Vile Darkness. But the dimwits Calcli and Randolph wanted to choose that so they could destroy it themselves. Fortunately, with some lucky rolling and clever diplomacy, Elsie was able to garner the book for herself.

Kharlan wandered off and met some Dwarven God of trickery. Urged by his axe to accept the God's boon, Kharlan was transformed into a dwarf. Although he did get a Wish in the bargain.

The Temple of Cyric found out that Gui was being held at the Fortress of the Raven, some sort of Zhentarim stronghold. We travelled there, taking two days to get there and arriving on the day that Gui was scheduled to be executed. Once there we found out that Gui had disappeared, and by the way, we need to answer some questions from the authorities.

Not being one of the more perceptive of parties, we stepped into a little building to answer the questions. Each member was interviewed by two agents in a side room, while the rest of us speculated about what we should be doing. Eventually Tolma was interviewed, and as she came out declared that we were all leaving. A few tense moments followed, as we bluffed and threatened our way past the two guards to our horses and then safety.

Where had Gui gone? A few divinations only concluded that our gods didn't know. Well, not much we could do about it, so we decided to go to Ironfang Keep to end the campaign. On the way we stopped in Flan so that Filbert could visit his girlfriend, but strangely she wasn't home. Oh well, the vagaries of a Red Wizard of Thay.

At Ironfang Keep, we were met with a strange sight. Just before the magical defenses sorrounding the Keep was a motley collection of villains. A dozen Zhentarim mages and clerics (one of whom is a wizard that we helped and then tried to Feeblemind), a few skeletal dragons with riders (one of which was a "companion" for a few weeks, some red and blue dragons with Red Wizard riders, one of the riders being Filbert's girlfriend.

This is where the session ended. It looks like we have quite a gauntlet to get through to reach Ironfang Keep. Something in our favor is that the three groups are working in opposition to each other, so we probably won't have to fight them all off at once. Elsie's theory is that we just need to get someone inside the Keep, then whoever is in there can take care of all the bad guys. That might be easier said than done, although Kharlan does have a Wish saved up. And how does he seem to get all the Wishes?

Copyright (c) 2000 Kevin C. Wong
Page Created: August 18, 2004
Page Last Updated: August 18, 2004