The rise of the Internet and the World Wide Web has
changed a lot of the old
ways of doing things. One of the more profound changes is the one
occurring
in any industry that relies on printed materials, books and magazines.
Already
there is so much information on the Web that newspapers and news
magazines are
losing subscribers. This forces those organizations to put their
material on
the Web and find new ways of making money, which in turns pulls more
people
into the Web and away from traditional media.
People are experimenting with electronic books. Either
pads or
electronic
paper that can store one or several books and display them at the
user's
leisure. A user can download new books and reuse the pad. Another
attempt in
that direction is the Portable Document Format that Adobe pushes.
Compared to
books, PDF files can be searchable and can have hyperlinks to other
documents
or web sites.
One problem with electronic books is the danger of
people distributing
illegal
copies easily. Most of the solutions that I've seen involve encrypting
the
file and having the reader only decrypt it once (or all the time,
depending
on how the book is sold). Of course, then you have to make it
impossible, or
at least hard to copy and paste or screen capture the text and
distribute it
that way.
Personally, I like the feel of hard copy. For news I
don't mind reading
it on
the Web. But books I want to have the book on paper, bound and covered,
not in
electronic format. It just doesn't seem permanent if it's on a monitor.
Some
people would say "print it out and read it that way." That doesn't
solve the
problem as a laser printed book is far poorer than a hardbound book.
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The gaming industry has also started going electronic in
certain cases. There
are online professional magazines, such as Pyramid, published by Steve
Jackson
Games. There are supplements in PDF format, which is what Hero Games
has done
for the last couple of years. There are web-enabled supplements, where
there
is extra material or utilities for a supplement, which is what Last
Unicorn
Games has done with their Star Trek and Dune products. In the realm of
board
games, there are many DTP games that you can buy and print out the map
and
counters yourself.
Maybe I'm too traditional, but I don't like any of these
efforts. Far
too often
the difference between a real supplement or magazine and a fan produced
product
is that the real stuff is professionally printed. In going electronic,
you
start losing that distinction. Sure, official materials are better
edited and
usually have better material, but not always. In my mind, if it's not
printed,
it's not official.
Especially in gaming, I don't want computer copies of
all the rulebooks
and
such. There's something to be said for having all the books, each
independently
searchable and easy to access. A computer screen is only so large, and
typing
in commands is not as easy (although if you're good enough, it can be
as fast)
as flipping a few pages.
The most annoying practice are Last Unicorn Games' Icon
Links, the
reason why
I'm writing this entry. Their official line is that this gives them a
chance
to have extra material that didn't have room in the main supplement.
And in
some cases the extra material amounts to a whole 10-15 page adventure
or other
significant contribution. But a lot of the times it's an extra page or
two of
miscellaneous stuff that, if it couldn't be included in the supplement,
could
just as easily never have existed and it wouldn't be any loss.
What happens when you no longer have a page count to
limit your writing
output.
Do we just get more crap, just because they had more stuff that didn't
fit?
Shouldn't the editing be better, to present a coherent whole without
resorting
to "see Appendix C on our web site" comments? In all fairness, LUG
hasn't gone
to that extreme. But I can see it getting out of hand, bringing the
worst of
both forms: higher costs for the printed material and some of it in a
hard to
deal with electronic format.
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