Today was announced the death of an independent company.
Bungie Corp was bought
by Microsoft, who seems intent of making them an independent subsidiary
making
games for their new game console, the Xbox. Halo will certainly be
ported to
the Xbox, while Myth and Oni have been sold to Take-Two Interactive in
return
for their 19% share of Bungie.
What does this mean for people? Certainly, we won't see Halo ported to
any
competing game consoles, such as Playstation -- at least not until Xbox
either
establishes itself or fails in the marketplace. Mac versions of Halo
and future
Bungie products may or may not be made. Microsoft hasn't stopped its
game
writers from developing for the Mac.
The biggest thing I think will be a certain loss of innovation. When
you work
for a big company there are certain products that just won't be made. I
think
there is more of a focus on the bottom line than on expanding
frontiers,
especially when expanding frontiers doesn't help any of the other
product lines.
What I really don't like was the fact that this deal was done by
choice. Bungie
is privately owned, the two owners didn't have to sell out. To me that
seems a
bit of a betrayal, as I've always admired Bungie for putting out some
of the
great Mac games. I suppose they have their own good reasons for doing
this, but
it is personally disappointing.
On another "big company buying little company" note, Wizards of the
Coast has
signed a letter of intent to buy Last Unicorn Games, publishers of a
line of
Star Trek and Dune role-playing games. I think WotC is only doing this
to get
the Star Trek license, as they already have the Star Wars license.
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I'm not too sure what they're going to do with the
current Star Trek RPG.
Although it's won some gaming awards and seems to be well-respected, I
would
think that WotC would want to publish a Star Trek RPG under their own
rules
system, some sort of Alternity derivative, although that's pure
speculation.
Maybe I'm just being too negative. Certainly, I would have been happier
if
these companies had been bought out by other companies I like, even if
that
would mean great changes. For Bungie, I don't know any good game
companies
that could afford to buy them. For Last Unicorn Games, it's much the
same,
although it would be nice if it had been FASA or Steve Jackson Games.
But
WotC is the only big RPG company out there, other game companies don't
make
their money from RPGs.
On the bright side, there is an opportunity for these small companies.
Now they
have a big company to help finance them, especially with marketing and
selling
their products to distributors. It's easier to get more resources if
your
products warrant it. It's mostly more infrastructure support, which is
what
most small companies lack.
Gosh, I would like to see LUG actually put out more Star Trek
supplements.
Especially adventure modules like volumes 2 and 3 of the Neutral Zone
Campaign.
Better and more organized web site and support would also be nice. The
material
quality of their products is top notch, and hopefully that won't be
sacrificed.
More support from the big RPG industry gorilla might mean more sales,
and maybe
better pay for some deserving designers.
People don't like to see a company they like being purchased by a
company they
don't care for. And people naturally assume the worst. But that is what
seems
to happen. Companies rarely buy other companies for the total package,
they
just want a few things. And yet keeping what they want and changing the
rest
usually ends up making the products "worse" to the consumer. Only time
will
tell if this will be the case for Bungie and Last Unicorn Games.
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