Here's my partial understanding of Dave's explanation of
how time works in
the GURPS campaign. There is a prime timeline, of which the good guys
(which
I'll call Far and Away Time Travel, FATT) and bad guys (which will be
called
One True Timeline Only, OTTO) are aware of and exist in. Someone
invented
time travel and somehow changed history. Instead of changing the prime
timeline
the change created a divergent timeline. With more research scientists
found
out that any significant change in a timeline creates another timeline.
But now there are all these divergent timelines. With more research
they find
out that some timelines are more "good" or "evil" than others. More
importantly,
the good and evil vibes are causing ripples that affect the prime
timeline,
subtly changing it more towards good or evil. One group of scientists
decide
that this is a golden opportunity: by making more good realities, they
will
make their world more good. So off they go and start to create more
realities.
Another group of scientists finds out what FATT is doing. Horrified by
the
implications, they decide that the only way for the prime timeline
inhabitants
to regain their own self determination (and not be influenced by the
good and
bad vibes of other timelines) is to somehow eliminate the divergent
timelines.
But how to do that, when every change in one timeline creates a
divergent
timeline?
But there is a way, and after months of hard work, OTTO scientists
discovered
the solution: a way to converge and combine two timelines. With enough
patience
and with a little luck, OTTO may be able to converge all the timelines
back
into the prime timeline in a few years. But not if FATT continues to
diverge
and create more timelines.
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So the solution is simple after all: eliminate FATT.
Destroy their headquarters
and bases, deprive them of their resources and time travel equipment.
Kill every
time agent, for only time travelers have the ability to change history
and
create divergent timelines. Subsequently, OTTO has finally started
targetting
FATT installations, sparking a war that rages across the timelines.
Most of the preceding explanation I made up since I didn't quite
understand
Dave's explanation. We spent a good 15 minutes taking Dave's theories
apart,
which is more bent towards creating good and bad timelines, like some
kind of
weird competition. But if that's the case then it just seems to create
a big
mess. What's the point of stopping evil? You'll get two timelines, one
where
the evil was stopped and one where it wasn't stopped. With hundreds or
even
thousands of timelines out there an extra timeline is not going to
change the
balance of good or evil in any noticeable way. And if it does then one
side
would have one a long time ago by making a few hundred more good/evil
timelines
than the other.
Dave's big mistake was trying to explain all this to us. We were just
happy to
go along and do good, knowing that our efforts were helping in some
undefined
way. But now the bad guys are only trying to make everything like it
was: one
timeline. That doesn't seem so bad, even if you have to destroy all the
other
timelines. If you have a problem with that then why don't you have a
problem
with creating more timelines? It's tantamount to cloning as far as I
can tell,
and a serious violation of a whole universe's right to privacy and
self-
determination.
In any case, that leaves me with the unenviable task of creating my
adventure
under Dave's world view...
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