Didn't get much of a chance today to figure out Java,
but I did get a lot of
work done. In any case, today we'll start out with X-Assist, by Peter
Li, one
of the developers of NetFinder. X-Assist tries to restore some of the
Mac OS
9 features that were removed in Mac OS X. It's an application that puts
up a
task menu on the right side of the menu bar, showing the current
application.
You can click on it and it shows you a list of the running
applications, it
also has a shortcut menu with entries for recent applications,
documents, and
servers, much like Apple Menu Items. And like AMI, you can also set up
a
folder structure where you can put aliases.
X-Assist supports plug-ins, the two included ones play MP3s and change
the
volume. The last thing X-Assist does is that if you click on an
application's
window, it brings to the front all of the application's windows. Mac OS
X's
individual window behavior can be an advantage if you work with two
different
applications, but it does take some getting used to. What would be
better is
if applications were smarter so that when you click on a document
window it
also brings to the front other windows associated with the document.
There are still few bugs in X-Assist, though it's a good initial
version. You
can click on it to bring up its menu, but it's not a regular menu in
that you
can go to the other menus and activate them while the X-Assist menu
stays
pulled down. In fact, the X-Assist menu stays down until you click on
it or
until you press a key. The other bug is that the hierarchical menus
don't
support folder aliases. Too bad. At least I have a better application
launcher
than the Mac OS X Dock, though I don't have a document launcher.
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The next application is a game called JewelToy. You
start out with an 8x8 grid
semi-randomly to randomly filled six objects. You can click on two
adjacent
objects to switch them, but it only works if by doing so you create a
row of
at least three of the same objects, at which point the row is removed
and the
objects move down to fill space, new objects falling down from the top.
There
is also a timer to make things interesting. JewelToy is a colorful game
that
requires a bit of thinking ahead, though I played my first game without
looking ahead and did ok. It's the kind of simple game that's fun to
play and
doesn't require too much investment in time.
Moving on, we have Goldberg, a little freeware image viewer and
manipulator.
Basically it uses the underlying QuickTime layer to do most everything.
It can
read lots of file formats plus movies and even PDF files. You can crop,
copy,
and rotate the picture. Last but not least is you can apply one of
about a
dozen QuickTime effects to the picture, like changing the colors,
sharpening,
brightness, and blur. Unfortunately, there are no resize picture
options,
which is the main feature that I really need. Oh well, it's still a
nice
little program.
Our last application for today is a graphical program called Cellular.
It has
several simulations: 2d-cellular automata with a really big grid;
Mandelbrot
set which is not that exciting but it does draw instantly; 2-d galaxies
which
looks to be a gravity simulator; and the world of Wator which is like
cellular
automata. That's all there is too it. It's colorful and fast and
reminds me of
the Mandelbrot program I ran on my IIsi, which was abysmally slow until
I got
the FPU co-processor, and then it was merely slow. Wow, computing power
sure
has advanced.
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