Cliff and I would go the Bear's Lair and play at the
arcade. Not constantly
but a few times a week. I like playing two player games so those are
the
ones we usually played. Steel Gunner and Terminator 2 and CyberBall.
CyberBall takes 6 quarters per player to play a full game. Two-minute
periods (with an additional 15 seconds per player above 1, though the
time
ticks off faster than normal I think) with three periods per half. You
get
money for scoring and good plays which can be used to buy better
players.
Your players will also blow up if they take enough damage. We were
about the
same skill so it always seemed like I was only winning every other
game. We
sucked though, as the couple of times we played against real Cyberball
players can attest.
There were two big disasters this year, I guess to make up for the
quiet year
the year previous. My Freshman Year we had the Loma Prieta Earthquake,
which
although it's arguably more famous than these two disasters it went by
too
fast for me to appreciate. Thirty seconds and then it's over and the
damage
is hard to appreciate if you don't drive around the Bay Area.
In the Fall of 1989 there was the Oakland Hills Firestorm. Remember Jim
and
Darren and Brett, who got an apartment right above the Caldecott Tunnel
entrance? Well, the fire started right there, so their place was the
first
to burn down, taking my old vaccuum cleaner with it. But I would only
find
out about it later. For the most part it was a "Hey look! There's a big
fire
on the hill!" sort of event. From Cliff's window we had a good view of
the
hills and the fire slowly creeping forward until we started to get
worried
that it would hit Berkeley. Unlike the Earthquake it didn't seem like a
big
deal so I didn't call home and apparently my parent were worried ("You
mean
this is on the Sacramento news?").
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The other disaster (which I guess most people would not
categorize it as
such) was the Rodeny King riots. In Los Angeles it was much worse,
there it
was a protest that got out of control. In Berkeley it was just an
opportunity
to go looting and trash the Gap (for some reason, the Gap always seems
to get
trashed in every riot). It was really quiet that night. Every place was
boarded up in anticipation and police were in force. Even the Bear's
Lair
was closed so Cliff and I couldn't play video games. Come to think of
it, it
wasn't much of an event at all.
It was the Fall of 1991 when I finally started taking
upper division CS
courses. It just seemed more appropriate to me that you should wait
until
you're a junior before taking the upper division courses, one reason
why
I didn't take them the previous semester. Computer Science 150, 170 and
Math 128A were the classes I took, totalling 14 units. I got an A in CS
150,
a B+ in CS 170, and an A- in Math 128A, not bad.
CS 150 -- Components and Design Techniques for a Digital System. A five
unit
class with lab work taught by Professor Randy Katz. Professor Katz is
one of
the better teachers in the department, a really likeable fellow. His
main
claim to fame is being part of the research team that developed the
RAID
(Redundant Array of Inexpensive Disks, though now the acronym has
changed
a bit since RAID is usually done with more expensive hard drives rather
than
the cheap ones) concept. Professor Katz has also won some national
awards
for his teaching excellence.
In any case, the class was learning about microchips and circuit
design.
We each had a TTL (Transistor-Transistor Logic) catalog that listed all
the
CMOS TTL chips made by some big manufacturer, along with the circuit
layout
and what they did and the part numbers. The labs were about playing
with our
breadboards and circuits, using an oscilloscope and programming a PLA
(Programmable Logic Array).
(continued)
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