Last Saturday
was murder. We played Doom of the Old Ones with Eric's recently revised
rules. It's much more streamlined and standardized and less clunky than
before. Eric -- by his admission -- wants it less wargamy. DoToo
definitely plays better now, but I don't think clunky rules means it's
a wargame. DoToo was never meant to be wargamy and it doesn't make a
good wargame.
I tend to think that Shannon, Eric, and Pickering like the German-style
board games that are the hot thing the last couple of years. Good
components, relatively simple rules, abstract game play. I don't mind
them so much but I'd rather play real wargames with hundreds of
counters. Games like Diceland and Settlers of Cataan, while nice are
kind of boring to me.
Don't remember if I mentioned this but I'm never playing Light Speed
again. It's the quick real-time card game where players put down their
ships and stop when the first player is done with all their ships. Then
you do scoring. I'm really good at that game. So good that the last
couple of games I'm getting all shaky because there's so much pressure
on me to do well. I can't take that so I'm not playing that game again.
Same problem I have with chess and a couple of other games.
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I got
offtrack. After DoToo we played Fulton's D&D game. But first Donald
had to recreate his character and that took over an hour, so we finally
started after 20:00. Lots of fighting. We started using the D&D 3.5
rules (I have the new Player's Hand Book) and Donald liked it a lot,
especially since his Druid is now a fairly effective combatant.
And then I ran my DC Heroes adventure, starting at 00:30 and running
four hours. We were all tired and punchy but it was a fun session. I'm
really comfortable running with Donald, Fulton and Woo. But I feel bad
that I'm basically ignoring the other players because I'm uncomfortable
running them. After we complete phase 1 of the campaign I'm thinking of
running more quick adventures, running from noon or so for an hour or
two. Basically that period of time when Shannon, Rowe, and Pickering
are there and before the others arrive.
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