kcw | journal | 2004 << Previous Page | Next Page >>
So we made MechWarrior 3E characters. Holy crap everybody has lots of skills and Donald has an uber-Mech. The problem is that I wasn't ready for character generation so I let them get away with way too much. They went to the best schools and then I let them have too many creation points. And of course everybody made these crazy assed characters, none of them from Altair like I planned. A real clusterfuck on my part.

I'm still at least a month away from being ready. The first act will be based on "Operation: Flashpoint" which I've read half of and it looks fairly good. 21 BattleTech scenarios with hooks for out of Mech play (though the GM has to do all the work for those). GURPS Lite was released Thursday night and I read it Friday. I've written down some conversion notes but lots more work needs to be done and I need the full rules for that and probably won't have a the books until close to the end of this month.

Of course then I have to read the books. It's like 400 pages so that will take a while. A couple of weeks to read and another couple of weeks for conversions. Hmm, I may not be ready until September. So about two months from starting the GURPS BattleTech campaign. Lots of work to do...

Goddess, what the heck was I thinking when they made their characters. Woo has a St Ives native who attended school in Terra and joined ComStar and worked for them for 14 years. Donald has the freakishly high-tech uber-noble character. Fulton has his kidnapped by pirates who killed her parents and then attended the Nagelring in the Lyran Commonwealth. Sweet it turns out has the least crazy/most plausible character and that's because he was sleeping through character generation.
I'm sorely tempted to reset and have them do it again I fully develop the character generation limits. MW 3E is set up to make 3060 characters and they're in 3034. I need to limit the tech levels and a lot of the life path options. I shouldn't have let them customize their characters so much (my original plan was that they couldn't spend any generation points on anything other than sttributes). I'll think about it some more.

I'm also slowly scanning in all of the BattleTech Record Sheets. Finished the 3025/3026 book and I'm on the 3050 book. It's several hours per book (it's a slow scanner) so in a couple of months I might have all the books done (though I certainly don't need to since most of those of Mechs are too high of a tech level but I want to get it all done once and for all). Dude, the Heavy Metal Pro record sheets are amazingly ugly. Makes me glad they don't make their software available on the Macintosh platform.

Sales are continuing slowly. I've sold a few things and I'm trying to do a couple of lots each week. I'll definitely sell a lot of my comics and a lot of other things too. The goal is to clear enough space so that I can put all my stuff in the master bedroom and closet and in the library/former server room. That means moving the BattleTech stuff out of the linen closet, moving the wargames out of the pantry, moving the misc stuff out of the hallway cupboards. This is going to take a long time and I'm definitely not going to be done before Christopher moves in.

On the buying front, someone is selling all of their Star Trek books (though no original series books). I bid on a bunch of stuff and have been outbid on three lots. But I still have a shot on nine lots totalling about 90 books that I don't have. We'll see how many I do win tomorrow and I'll have to be careful about snipers. People who outbid me with plenty of time left won fair and square. Snipers I have to be wary about.
Copyright (c) 2004 Kevin C. Wong
Page Created: July 11, 2004
Page Last Updated: July 11, 2004