kcw | journal | 2004 << Previous Page | Next Page >>
Today I went out to lunch with Robert. First I helped him move some tables at his house and then he took me out in thanks. We went to a new restaurant in Redwood City, Sichuan. Kind of nice, midscale restaurant. We had a tofu dish, general's chicken, and a marinated beef appetizer. All very good and we barely finished it all.

Of course when I eat that much I'm pretty much full for the rest of the day, one reason why I don't eat lunch. Robert was slightly worried about the PeopleSoft aquisition. He was thinking that Oracle would incorporate the best PeopleSoft products, replacing the corresponding Oracle products, which would be bad for those Oracle groups. I have more faith in upper management that they'll make good decisions. Some Oracle people may be laid off but I don't think it'llbe too bad.

I played Elite Force 2 for a couple of hours. In other words, way too long because by the end I was quite naseous. So I've finally arrived to the secret Romulan camp and I'm trying to create a diversion but I think I did what I was supposed to do and nothing happened. I'm probably just doing it wrong. Hopefully it wasn't something I forgot to do in a previous section -- I don't think the game is that badly scripted such that you get in a situation where you're stuck.

So Mozilla 1.7.5 is released. Apparently Firefox has the latest code and Mozilla is now lagging a bit. It doesn't make sense to me since I think Mozilla should be the reference implementation. I guess it's because it's Open Source and decentralized and if more people want to work on Firefox then that moves ahead. To me that's a drawback.
And it seems like Mozilla gets a little worse each time. Now when you have an attached dialog box (one attached to a window) you can't move the window. It makes inconvenient if I want to look at what's behind the window so I can copy some text to the dialog box. I'd probably switch to Firefox if it had any sort of HTML editing functionality.

I just finished recataloging my Car Wars stuff. You know, 5th edition was not bad. Small glossy rulebooks with everything you need to play a duel scenario. People didn't like it because the rules were repeated in each of the 9 duel products and there were no vehicle design rules. I don't know. I tend to think it wasn't marketed to the old Car Wars gamer crowd.

SJG wanted to bring in a new generation of young people. It didn't work. But I don't think it was because of the lack of vehicle creation rules or the bright graphics and simplified mechanics. Look at WizKids which found a market for simple miniature war games. Car Wars could have been the same with a good miniatures line -- more like little toys actually. Not necessarily the click-dial thing. I think glossy cardboard cards that come with the miniature would have sufficed.

Oh well, it's all second-guessing. You launch a product, sometimes it sells and sometimes it doesn't. You have to be willing to stop selling the stuff that is not profitable. Maybe some day we'll get a new edition of Car Wars. If not I have plenty of Car Wars stuff to keep me happy should I ever run a campaign.
Copyright (c) 2004 Kevin C. Wong
Page Created: December 19, 2004
Page Last Updated: December 19, 2004