Type:
Board Game
Year:
2001
Production:
Fantasy Flight Games
I'm tempted to give this game a 100% rating, but since
this is only my
second review with scoring, I'll give it a 90% Reiner Knizia is perhaps
the
best board game designer anywhere. It takes a special talent to design
board games, especially family games. You want something that's fun for
the
entire family, keeps everyone entertained and participating, and is a
balanced game and Knizia time and time again delivers.
Lord of the Rings is a beautiful game, based on the movie trilogy more
than
the books. There are three cardboard boards, two of them double sided.
Five
plastic hobbit miniatures and one Dark Lord monolith miniature. Heavy
glossy
cards, five white plastic markers, and heavy marker pieces complete the
game.
There is a one page rules summary and a full-color rulebook that steps
you
through the game.
Being a family board game, the gameplay is relatively uncomplicated. A
little
more than say Monopoly but certainly less than Risk 2210. You play one
of
five hobbits as they travel along to throw the One Ring into Mount
Doom. Each
hobbit has a set of cards used for movement and special actions, plus
each
hobbit has an individual ability. You start out in the Shire and set
up, then
quickly go to Rivendell to pick up the Fellowship and quickly get to
Moria,
the first dungeon board.
There are four dungeon boards, one each for Moria, Helm's Deep,
Shelob's
Lair and Mordor. On each board there are three movement tracks, one
main
track and two side tracks, with a marker to keep track of the progress
in
each track. There is also an event track with six events. Most of the
events
are bad news for the hobbits, though you do get a chance to avoid the
bad
things by paying in cards and other things.
Once you're on the board, each player takes a turn
starting with the ring
bearer. First flip a tile, which is either a movement on one of the
tracks
or something bad. Then the player can either rest to get a life or draw
two
cards, or he can play one or two cards. So you play a foot card to move
one
on the foot track and a double sword card to move two along the sword
track,
or whatever. Each space in each track has somthing to pick up or do.
There
are shields, hearts, suns, rings, and special cards to pick up. There
are
also black squares that make you roll on the dreaded die. You need to
pick
up items and get through the board quickly, it's a fine balance since
it's
hard to do both, especially if the tiles are top-heavy with events.
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Lots of times you have to roll the die, which usually is
bad. It's either
blank (nothing happens) or you lose two cards, or you lose one to three
lives, or Sauron moves closer. The big thing here is the Life Track.
Each
hobbit starts at 0 and Sauron starts at 15 (or 12 or 10 depending on
the
game level). Lots of places to roll the die or lose life, which moves
your
hobbit up the track. Also some places where the Dark Lord gets to move
down
the track. If a hobbit meets Sauron, he's out of the game. If the Ring
Bearer
meets Sauron, the game is over. So it's a fine balance to get to the
end
without meeting Sauron.
This game is totally cooperative. You either all win or all lose, dying
doesn't affect that. At the end of the game you have a final group
score
(one of the features I really like), which is 60 (for the total number
of
spaces on the main track of each board) plus the number of shields
collected
by the hobbits. There is even a high score page so you can write down
your
scores, a nice touch.
You can't trade cards or show your cards. But you can play special
cards on
other people and you have to talk out your strategy, so it's a very
social
game. Lots of sacrificing your hobbit to further the cause. Actually,
the
only thing I didn't like about the game is the total cooperative aspect
of
it. I like to have one winner, which this game doesn't really have.
There is
an option where the hobbits score individually based on the number of
shields
you get. But the game is so well balanced that you're much less likely
to win
if you don't spend your shields on various goodies.
All in all, this is an excellent family game. You can play from 1 to 5
players, though the game seems to be designed for 3 or 4. Non violent,
cooperative, faithful to the movie trilogy (which in turn is mostly
faithful
to the books). It has an original gameplay and has great looking
components.
This game is well worth the $45 price.
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