Introduction
In the wake of Pearl Harbor, President Roosevelt calls on all
meta-humans to come to the aid of their country. Heroes pop up
everywhere and they soon band together into hero groups to combat the
Axis Menace, with the notable exception of Hawaii. Enter Stanislaus
Bridge, Millionaire Philanthropist who wants to create his very own
super-hero team.
But who to choose? It's so hard to tell which of these new so-called
"heroes" are actually qualified or mere charlatans. To whit, a series
of tests to judge the different heroes and their capabilities. Not
really so much tests as staged simulations where the participants don't
know it's a test. The player characters will be one of the groups
tested.
This adventure is based on the DCH module "Who Watches the Watchmen?"
(product #227), an adventure for 4-6 characters of 250-500 Hero Points.
The main changes are setting in the correct time period, tying in the
heroes, and adding some super-villains to give the heroes more of a
challenge.
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Expected Roll
Call
John Gilmore: Hired by Sandra Knight to find friends Hollis and Sally.
The Light: His girlfriend Cindy Radway is kidnapped.
El Gato: His great-aunt Matilda Gardner is kidnapped.
Peter Pan: Lost Boy member Jeffrey Iddings is kidnapped.
Secondary Roll Call
Kid Invincible: Sees Ben Charles be kidnapped.
Rad, the Radiation Man: Lab assistant Wally Weaver is kidnapped.
Riff: Also knows Wally Weaver.
Ghost Girl: John Gilmore's snoopy secretary.
Add two thugs in each of encounters 7 and 9 per extra hero that shows
up.
Timeline
Early Morning: Kidnappings.
Morning to Noon: Characters contacted. Crime scene investigations.
Afternoon to Night: Follow up investigations. Confrontation w Moloch.
Night to Next Day: Rescue hostages.
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