Dramatis Personae: Part 2 (Grand Opening Blues)
Cheetah
DEX 13 STR 8
BODY 10
INT 8 WILL 7 MIND 7
INFL 8 AURA 6 SPIRIT 8
INIT 66 HPs 60
Powers: Claws: 9, Extra Limb (tail): 8, Jumping: 2, Running: 6,
Ultra Vision: 9
Skills: Acrobatics: 13, Martial Artist: 9, Military Science (Tracking):
12,
Thief (Stealth): 13
Advantages: Lightning Reflexes
Michelle Minerva loves the power given to her by the Urzkartagan cat
goddess. Her aim in this adventure is to free the poor enslaved animals
and to collect the two Bengal Tigers as new pets and companions.
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Shark
DEX 9 [10] STR 10 [12]
BODY 8
INT 6 WILL
7 MIND 6
INFL 7 AURA
2 SPIRIT 7
INIT 44
[46]
HPs 100
Powers: Aura of Fear: 6, Force Field: 12, Mind Drain: 9, Swimming: 6,
Water Freedom: 10
Skills: Charisma (Intimidation): 7, Scientist: 6
Advantages: Lightning Reflexes
This is the second, bigger Shark (though still not at full power). He
doesn't so much want to free all the animals as terrorize humans. His
real motive is the two delectable Bipolar Penguins at the Walrus
Experience building (#30). He hasn't told Cheetah because she'd be
upset if that's his real motive for doing this job.
The Shark can sort of detect Rad's presence. He has an innate hate of
Rad due to the Radiation Rad emits. If Rad is in disguise, the Shark
will be uneasy but not know why.
Rad has developed a special anti-Shark serum that has to be injected.
Injecting it is a melee attack with AV = DEX vs OV = DEX + Force Field.
Any success will revert the Shark to a tiger shark.
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