Alignment: Neutral
Class: Elf
Level: 2 (Warrior Seer)
Weapons: Any weapon.
Armor: Any armor and shield.
Initiative: +0
Armor Class: 0 (Plate + Shield+1 + Ring of Protection +1)
Hit Points: 11 (+ 1d6 per level)
THAC0: 19 (18 with Sword +1)
Movement: 90' per turn/30' per round, 90' per round running
Luck Points: 2
Strength: 12
Intelligence: 12
Wisdom: 9
Dexterity: 10
Constitution: 9
Charisma: 6 (-1 reaction rolls, max 3 retainers 6 morale)
Poison or Death Ray: 12
Magic Wand: 13
Turn to Stone or Paralysis: 13
Dragon Breath: 15
Spells or Magic Staff: 15
Common, Neutral, Elf, Gnoll, Hobgoblin, Orc
60' Infravision
Immunity to Ghoul Paralysis
Observation (Wis/A)-8 [1] (Find hidden/secret door)
Spell Points = 2
Max Spell Level = 1
Maximum one of each spell per day.
Reverse spells count as different spells.
Charm Person (from teacher)
Detect Magic
Read Magic (from teacher)
Sleep (from teacher)
Ventriloquism
Ring of Protection +1
Shield +1 (1500 gp)
Sword +1 (1d8 dmg, 100 gp jeweled pommel)
Amulet of Protection from Law (+1 bonus AC/Saves, 500 GP)
Additional Spells in Book: 2 misc (0.5 points)
Plate Mail (AC 3)
Backpack (400 cn capacity)
Standard Rations x1 (1 week food, spoils after 1 week)
Iron Rations x1 (1 week food)
Waterskin (1 quart)
Tinder Box
Torches x6 (1 hour light)
Charmed Wolfskull Goblin Bodyguard
AC 6; HD 2; hp 9; MV 90'(30'); #AT 1 battle axe; D 1d8;
Save F2; ML 10; AL C; xp 20; THAC0 18; 2d20 gp
2553 xp earned, need 4000 xp for level 3 (3 HD)
Charmed on day 2.7, next save 2.14
hp 9:
(On PC sheet)
Bonus/Penalty: none
Needed for Next Level: 8000 (lvl 3)
Session 1 (2 Bugbears): 50 xp
Session 2 (Mad Hermit + Mountain Lion): 41 xp
Session 3 (Lizard Man festival): 58 xp
Session 4 (3-1/2 Fighters + 13 GP): 19 xp
Session 5 (Bandit lvl 2, Bandit lvl 1 x 11, 196 GP): 54 xp
Session 6 (Kobolds 1/2 x12, 1+1 x3, 2 HD x1, 1331 GP, +20 xp): 212 xp
Session 7 (Orcs 1 x 11, 4 x 1, 1040 GP): 175 xp
Session 8 (Orcs 1 x16, 1+1 x1, 3 x1, 176 GP): 117 xp
Session 9 (Negotiation, Owl Bear, 5 Giant Rats, 2 Gray Oozes, 1300 GP) : 243
Session 10 (Bugbears, Free Slaves, DDC 47 Bonus) : 321 xp
Session 11 (Zombies, Gnolls, 1110 GP) : 332 xp
Session 12 (Cultists: MU 3, F3, 20xF1, 60 GP, Tavern) : 132 xp
Session 13 (16 zombies) : 46 xp
Session 14 (Medusa, Gelatinous Cube, 1041 GP) : 192 xp
Session 15 (B2 finish) : 1970 xp
Session 16 (B10 p1: Reavers, Cave Bear) : 169 xp
Session 17 (B10 p2: Goblins) : 34 xp
Session 18 (B10 p3: Goblins, Purchase Horses) : 150 xp; total 4315 xp
Session 19 (B10 p4: Goblins, Dire Wolves, Treasure) : 326 xp; total 4641 xp
Session 20 (B10 p5: Giant Ferrets, Thouls, Lots of treasure) : 630 xp; total 5271 xp