Alignment: Lawful
Class: Dwarf
Level: 2 (Dwarven Warrior)
Weapons: Small or normal sized weapons. Not two-handed swords or longbows.
Armor: Any armor and shield.
Initiative: +0
Armor Class: 0 (Plate +1, Shield +1)
Hit Points: 13 (+ 1d8+1 per level incl CON)
THAC0: 19 (18 with Strength +1 modifier)
Movement: 90' per turn/30' per round, 90' per round running
Luck Points: 1
Strength: 13 (+1 to hit and damage, opening doors)
Intelligence: 9
Wisdom: 8 (-1 saves vs spells)
Dexterity: 11
Constitution: 15 (+1 hit points per level)
Charisma: 14 (+1 reaction rolls, max 5 retainers 8 morale)
Poison or Death Ray: 8 (Poison +1 from Con)
Magic Wand: 9
Turn to Stone or Paralysis: 10 (+1 from Str)
Dragon Breath: 13
Spells or Magic Staff: 12 (Spells/Staves -1 from Wis, not Mind Attacks)
Common, Lawful, Dwarf, Gnome, Goblin, Kobold
60' Infravision
Detect (Cavern) Traps and Sliding Walls (Wis/E)-8 [1]
Detect Sloping Corridors and New Construction (Wis/E)-4 [0]
Plate Mail +1 (2500 gp)
Shield +1 (-2 to AC)
Amulet of Protection from Law (+1 bonus AC/Saves, 500 GP)
Owl Bear Cloak Hoodie (+2 to see/smell checks)
Wineskins with Quasqueton water (room 31)
Jewel Encrusted Goblet (1300 GP) - Protection from Undead 10m/day
Boots of Silent Walking (Gnoll Charm of Evil Chaos, 90% move silently, 450 gp)
Potion of Gaseous Form (0.125 points)
Potion of Stone to Flesh (5 doses) (0.25 points)
Plate Mail (AC 3)
Sword (1d8 dmg, +1 with Strength)
Backpack (400 cn capacity)
Tinder Box
Lantern (30' radius)
Flask of Oil x3 (4 hours light)
Waterskin (1 quart)
Iron Rations x1 (1 week food)
Standard Rations x1 (1 week food, spoils after 1 week)
Wineskin (1 quart)
Wine x1 (1 quart)
Mirror (hand-sized, steel)
None
(On PC sheet)
Experience Points:
53 + 43 = 96 + 61 = 157 + 20 = 177 + 223 + 184 = 584 + 123 = 707 + 255 = 962
962 + 258 = 1220 + 139 = 1359 + 48 = 1407 + 1034 = 2441 + 177 = 2618
Bonus/Penalty: +5%
Needed for Next Level: 4400 (lvl 3)
Session 1 (2 Bugbears): 50 + 3 = 53 xp
Session 2 (Mad Hermit + Mountain Lion): 41 + 2 = 43 xp
Session 3 (Lizard Man festival): 58 + 3 = 61 xp
Session 4 (3-1/2 Fighters + 13 GP): 19 + 1 = 20 xp
Session 6 (Kobolds 1/2 x12, 1+1 x3, 2 HD x1, 1331 GP, +20 xp): 212 + 11 = 223 xp
Session 7 (Orcs 1 x 11, 4 x 1, 1040 GP): 175 + 9 = 184 xp
Session 8 (Orcs 1 x16, 1+1 x1, 3 x1, 176 GP): 117 + 6 = 123 xp
Session 9 (Negotiation, Owl Bear, 5 Giant Rats, 2 Gray Oozes, 1300 GP) : 243 + 12 = 255
Session 10 (Bugbears, Free Slaves, DDC 47 Bonus) : 246 + 12 = 258 xp
Session 12 (Cultists: MU 3, F3, 20xF1, 60 GP, Tavern) : 132 + 7 = 139
Session 13 (16 zombies) : 46 + 2 = 48
Session 15 (B2 finish) : 985 + 49 = 1034 xp
Session 16 (B10 p1: Reavers, Cave Bear) : 169 + 8 = 177 xp