Location: C3's house
Date: Sat Aug 19 2023
Audio: dnd.004.mp3
Johnny, Halfling 1 (Jonathan)
Khidell Krisra, Lawful Cleric 1 (David W)
Kit, Lawful Magic-user 1 (Christopher Jr)
Megolas, Neutral Elf 1 (Christopher Sr)
Myrbelle, Lawful Dwarf 1 (Corina)
Thunder, Neutral Thief 1 (Sophia)
Head to Quasqueton with Celie Dunwary (Provisioner).
Megolas spots people following them. Myrbelle confronts them, half a dozen men in leather with spears. They claim to be hunters going in a similar direction. They part ways. (Later, back at the Keep, Khidell finds out they were bandits.)
Arrive at Quasqueton, a hill overgrown with flora with an entrance at the base.
Go to Room of Pools, avoiding side passages.
Kit and Myrbelle test the pools using some captured rabbits:
Return to Keep.
Celie pays 80 gp -> 13 gp each PC and 2 gp in party loot.
Agar Northam (Smith) is ready with Thunder's Short Sword +1 (3 hp, on to-hit roll of 1 loses 1 hp).
Group luck: 3 + 1 = 4
Johnny: 2
Khidell: 1
Kit: 2
Megolas: 1
Myrbelle: 2
Thunder: 2
Gold (80 gp): 80 xp
Fighters lvl 1 x7 (no battle, 1/2 xp): 35 xp
Total = 115 xp / 6 = 19 xp per PC
Myrbelle has waterskins with drunkness (F), glowing (I), sleeping (J), muting (N) effects.
Kit wants a magic ring or spell so he can talk to his pet. Speak with Animals is a Cleric lvl 2 spell.
Ring of Speak with Pets (10 uses per day, 1 minute per use, 30' speaking range)