I've been gaming with pretty much the same bunch of guys
for the
last nine years or so. I met these guys in my first year of
college when I decided to go the collegiate role-playing club,
the Berkeley Campus Adventurer's Club or something like that.
Back then I was pretty focused on AD&D. I had played
other games
like Champions and Star Frontiers, but AD&D 2nd Ed is where I
spent my money on. So that's the kind of game I was looking to
get into.
The first game I enrolled in was an AD&D game run by
John. He
wanted to run a beginning campaign which would culminate in the
characters becoming Spelljammers. I played "the fighting mage",
due to my proclivity for getting into combat once I cast my one
spell for the day. That's where I initially met the group.
The next semester I they convinced me to play this game
based on
RuneQuest called ErzoQuest. I played a giant rabbit warrior. Very
simple to play and I figured it would give me a chance to learn
the system. But that character never died permanently and
survived to the end of the campaign about a year and a half
later.
The ErzoQuest game was played on Saturday noon to five
or so.
There was also a night game, which I also eventually joined after
a few months. That was Pendragon which was very cool. That led to
me joining the Friday night game which was Ars Magica. And that's
the way it's been more or less for the last nine years. Three
different role-playing games a week.
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The group has been rather stable. A few people come and
go, but
there's a core group that's been around forever. We've gotten
into set patterns, with some players being the leaders, some
being the manipulators. We have our alpha male and female, beta
male and female, and all that other monkey stuff that Eric goes
over every few years.
There's Eric, our primary GM and currently the oldest
one in the
group. Eric has run a good 2/3 of our campaigns, at one point
running two games on Saturday and one on Sunday for a period of
months. He's a good general GM and has a rather relaxed
philosophy on GMing. As a player though, he's annoying as heck.
It must be his way of getting revenge for our antics when he's
running a game.
Shannon is our secondary GM. He runs a fantastic
Pendragon
campaign, good Ars Magica sessions, and fair in other games. The
Pendragon games have been the most memorable because of his
extensive research in the Arthurian legends. Shannon has also
written a few RPG supplements for Ars Magica and Call of Cthulhu
(maybe Pendragon too). As a player he's the manipulator. He makes
an ok leader but doesn't make the best decisions, although he
does make the moral decisions. When he's not leading his
character gets the whole party into trouble by plunging ahead
when the rest of us are more cautious.
Dave P plays the leader characters best. He's run an
occassional
Ars Magica, Boot Hill, and a Star Wars campaign. Dave's
characters are survivors when they're not leading. He makes the
most rational choices and when leading he can keep everyone in
line, not an easy thing to do in our group.
I'll continue in the next journal entry, since I'm
trying to do
two at the same time.
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