When last I left I had described three of the regulars
in my
gaming group. Here are the rest...
Dave S tends to play the least group-oriented
characters. They're
ok characters, fine people, but they tend to have a different
philosophy that clashes with the group. So his characters are
frustrating to reason with and sometimes they "accidentally" get
themselves killed. Dave has run a Pendragon scenario and a couple
of abortive campaigns, which has shaken his GMing confidence.
Dave W plays the enigmatic characters. In RuneQuest he
played a
Dragon Newt, in Ars Magica a Criamon. The other character
archetype he plays is the young hero. So he's a Skywalker wannabe
in Star Wars and the young knight errant in Pendragon. Dave has
run a couple of Ars Magica scenarios.
We play Ars Magica troupe style, so the GMing role
changes from
week to week. Most everyone has run a handful of times, although
Shannon and Eric still run the most. We've also tried troupe
style RuneQuest and Pendragon. Personally, I don't like troupe
style. I'd rather have one GM and one vision for a campaign.
Donald plays the unicorn girls, whatever that means.
He's played
the most female characters than any of us (although most of us
have played the occassional female character to break the
monotony. Anyway, Donald plays the tough princess types. He does
get easily bored with his characters and creates new ones that
will interest him. He has run a game once, I think.
Chris plays the most powerful character he can create.
He's a
classic min-maxer, but after all these years we can usually
contain his character. He gets to be the one that fights the big
monster while we cheer him on in the sidelines. Chris also plays
very moral, Christian characters. Sometimes we go a bit too far
trying to corrupt him.
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I play dwarf-type characters. Mostly tough guys who take
a lot of
punishment, but can't necessarily dish it out. I usually don't
want to go the extra mile to learn the magic rules (or other
special power rules) in a game, so I rarely play magicians, jedi,
whatever. I've led the party a few times, none of them very
pleasant for I make a lot of bad decisions, although I do stick
to them. My leadership philosophy is "make a decision, no matter
if it's good or bad, and stick with it". I've run a couple of
Pendragon sessions, a few Ars Magica sessions, a couple of
RuneQuest, and my 2-year-long BattleTech campaign that's due to
end this December.
Those are the regulars who are left. A few others are
Billy, who
played characters that easily got mad and would hold a grudge
forever. Matt (who's playing with us this summer before he goes
back to Colorado to get his PhD), who plays normal characters.
Eric F who plays the skillful fighter in AD&D and the crippled
Tremere in Ars Magica. John, who's wedding I attended this past
June. We've had a whole bunch of other players who I don't really
remember right now, but us eight are the core group, such as it
is.
For me, the role-playing is not really important. I go
to games
to interact with my friends and hang out. I'm one of the most
reliable gamers in the group (probably because I have no life
outside my little group of friends). We do play board games, go
out to movies, played paint ball, gone on road trips, and other
things. They're a great bunch of guys and I feel priviledged to
know them and lucky to count them as friends.
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