Columbia Games is having one of their 30% off sales,
this one to celebrate
Father's Day. This is why I dropped out of Columbia Games' autoship
program,
which only gives you a 20% discount. If I, as a loyal customer,
subscribe to
an autoship program or any other program where I get a discount, I
really
get annoyed when there's a sale and people who haven't been keeping up
suddenly get a better price. It's sort of like spurning your core
customers.
Columbia Games has also really slowed down their historical wargames
development in favor of Victory, their generic wargame series, and
Wizard
Kings, their fantasy wargame series. Especially Wizard Kings. Not that
I
have anything against a fantasy wargame, but it seems like when
companies
make games like these they insist on creating their own new world.
There are
already too many worlds out there. I'd have been more interested if
Wizard
Kings had been set in the Forgotten Realms, or Glorantha, or Middle
Earth,
or even their own fantasy RPG Harn (although not very appropriate
because
Harn is a low fantasy world).
It's just another series that I don't want to get into. That's the way
my
rules work. If Wizard Kings had been based on say GURPS Fantasy then
I'd be
obliged to buy it. But since it's a totally new series not based on
anything
I don't have that obligation...
Some guy saw my post on rec.games.frp.marketplace and wanted me to post
my
message on his auction site. It's not a dedicated auction site, it's a
section of a community web site (by community web site I mean something
like
Geocities or Yahoo where they provide web space and other services for
your
Internet community). It looked like a rather amateur site and the
auction
section only had like half a dozen active auctions.
Here's the problem with auction sites -- you need buyers and sellers.
Until
you get that critical number you're just on the fringe. But then you
hit that
number and you grow and grow and at that point you can really charge
for
services and make money. So how are you going to do it if you're not
eBay?
The answer is you have to do something else first. First you need a
site that
lots of people go to, for whatever reason. Once you have that then you
can
start building services and have a good chance that those services will
be
immediately used by a lot of people.
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Just starting out a community web site or anything else
is really hard
because there's so much competition. I think you really need to have a
site
that you're interested in and will put work into and try to make it the
best
on the Internet. Once you have that and people go to it, then you can
start
branching out. On the Internet you need to establish a user base first
before
you ask them to participate and later on pay.
Something like what Skotos is doing. Sure, they want people to
subscribe to
their online games, which is their main revenue model. But to get
people to
their site they have content, they're providing web space for other
companies, they're taking over RPGNet which is a good content site. Get
people to your site with material that they want to access; build a
community
via bulletin boards and email lists; then make your games part of that
community so that it's natural for people to migrate to them...
As a last note, Timothy McVeigh was executed today. Finally. Stupid M-F
goes
around killing innocent people he better be put down. And then there's
a
vocal minority against the Death Penalty, saying things like "if you
actually
saw an execution you wouldn't suppor the Death Penalty." Sure, some
people
would be horrified when face to face with someone dying. But, I'm sure
other
people would find the experience thrilling.
Then there are the people who feel that man does not have the right to
kill
each other. They're right, in my opinion. People don't have a right to
kill
other people, governments have that right. Government imposes the Death
Penalty, I have no problem with that. Some people would counter that
even if
government has that right, it's people who actually do the execution.
Well,
yeah, of course someone eventually has to do it. But that's like saying
that
Microsoft employees are evil because Microsoft is evil. Microsoft is a
corporation, corporations have their own identity on partly reflective
of
their human component. Much like governments have their own identity
which
is only somewhat reflected by their citizens.
It's late and I'm not making sense anymore.
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