I've been running a Star Trek campaign for about a year
and a half (though
it's not really as much gaming as that implies). So I must have a
relatively
well-defined idea of what Star Trek means to me. The essence of Star
Trek.
One of the things that Chris Van Horn mentioned about my campaign is
that
he didn't consider it to be really Star Trek, mostly because what the
other
characters did was so un-Star Trek-like to him. That is a difference of
opinion since I think everybody else is pretty well into the mold.
I'll start with what Star Trek is not. It's not about spaceships and
phasers
and transporter, replicators nor holodecks, Klingons nor Romulans nor
any
of the other races. The essence of Star Trek is not the Federation nor
Starfleet, it does not depend on whether the Universe is hard science
or
scifi. And I think that's what most people see as Star Trek, and hence
what
is compared to other science fiction shows.
Star Trek tends to come off worse in comparison to more serious science
fiction shows like Babylon 5 or Farscape. Babylon 5 had humans with
foibles,
technology that's more realistic and more based on current physics,
story
arcs and politics and an epic tale. Certainly that was one of the big
draws
for Babylon 5 and I'm not here to discuss why it was better or worse
than
Star Trek. But in those comparisons you get an idea of what people
consider
important about Star Trek and what people believe that Star Trek is
about.
The essence of Star Trek is the superiority of humanity. Across all the
television series, the common thread is that being human is a good
thing and
of itself. We make mistakes, we have highs and lows, we've committed
various
attrocities and heights of culture and kindness. And we keep improving,
striving to be better, to uphold our ideals. From Kirk refusing to kill
when it's not necessary (even with good reason, such as the Gorn in
"Arena"),
to Picard arguing Data's sentience, to whatever Sisko and Janeway did
(admittedly, I can't think of anything offhand) -- it's all about
controlling
our baser passions, helping others, trying to maintain our ideals in
the
face of sometimes overwhelming opposition.
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And that to me is the essence of Star Trek. It's not
about the various
challenges that face the characters, it's how they go about overcoming
those
challenges. I don't mind if half of the episodes are ripped off from
other
genres and science fiction (though it's probably nowhere near that
much).
To me it's not important that this episode is the "Survivor" rip-off or
the
homage to "Seven Brides for Seven Brothers". I'm interested in how the
Star
Trek characters deal with the situation.
The show is all about humanity and ideals. And that's what my campaign
should
be about. And that's what my campaign *is* about, at least to me. I
stress
renown because that's a good indication of whether you're doing things
the
right way or the wrong way. Let's face it, most of the scenarios I run
are
rather easy to solve. They're even easier if you're willing to cut
corners
or have a lower standard for your ideals. What makes the episodes
challenging
is doing them while maintaining the Federation and Starfleet ideals,
even
when everybody else is not.
And that's very hard. As I look back, only Clancy (Shannon) almost
always
upholds the Star Trek ideals and means it. Krystal (Donald) usually
does, but
sometimes you have to remind her so it's not ingrained in her. Venor
(Pick)
definitely does not uphold those ideals -- Pick is just playing a
D&D
character. John (Sweet) is too caught up in the action of Star Trek,
not in
the ideals; or at least the ideals are his excuse for action. Jon
(Rowe) has
a fairly well-defined set of ideals. Unfortunately, they only partly
intersect the Star Trek ideals. Gonar (Woo) doesn't really do anything
so
it's hard to tell what his ideals are. Beltana (Chris) was too busy
trying to
be Vulcan to care about ideals. Contrast that with Serin (Fulton) who
did a
good job of balancing Vulcan and Starfleet ideals.
In any case, that's what I think Star Trek is. In the future, even when
we
go out into space, we'll carry all our baggage with us. But that
baggage is
not a flaw, it's a strength. Humans are adaptable, they persevere, they
push
back and strive the hardest when the situation is hopeless. We may not
be
the strongest, or most intelligent, or wisest, but we'll do well enough
being
us.
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