There is this old British movie called "The Dam
Busters". In World War II
the British wanted to destroy a dam on the Ruhr, whose destruction
would
flood the main German industrial center. But it was a big dam and
normal
bombs dropped by bombers would only destroy the top part, which would
cause
flooding, but not disastrous flooding. What needed to be done was to
set off
a bomb at the bottom or at least near the bottom of the dam.
But there was no way to do it. Possibly with torpedoes, but water
approaches
were protected by torpedo nets. So the British invented a skipping
bomb.
Bomber flies in and drops the bomb, it skips like a stone over the
torpedo
nets until it hits the dam, the bomb sinks and a timer sets it off.
Simple
plan which required the bomber to be at just the right speed and
altitude
to pull it off. But it worked.
One of my Commodore 64 games was also based on this event and it was
also
called "The Dam Busters". Your objective was to fly a bomber to Germany
and
blow up the dam and then fly back and land. You controlled the plane
from
takeoff to landing and could switch from crew member to crew member.
You
controlled the pilot, bombadier, navigator, chin and tail gunners. I
think
that was it.
It was a pretty cool game. You'd fly through flak and avoid or shoot
down
barrage balloons. German fighters attacked you and you had to switch
back
and forth between the gunners to shoot them down, occasionally
switching
to the pilot to fly the plane and avoid obstacles. Plane damage could
take
out each gunner or an engine or the flaps. It was fun being down an
engine
or two.
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With one engine gone you upped the other three engines
to max, adjust the
trim and you were ok. With two engines gone on one side you'd adjust
the
trim all the way and that still wouldn't be quite enough, meaning you
had
to pilot constantly while operating the guns. With only two engines you
also
couldn't climb altitude so you only had one chance at the bomb run (you
only
had one chance anyway since you only had one bomb). With three engines
gone
you were losing altitude no matter what. At that point it's fun to see
if
you can make it back to base before you crash.
The graphics were simple and good -- it was a Commodore 64 after all.
Orange
barrage balloons, yellow spotlights and tracers, grey fighters. And
then the
bombing run. As you fly along the lake you can see the two towers at
each
end of the dam. There are two searchlights at the bottom of the bomber,
angled so that when they merge you're flying at 60 feet (clever!). Then
you
have to adjust speed exactly (which come to think of it, you needed at
least
three engines for). Then you get closer and closer and wait for the two
towers to reach preset markers on your viewer, which marks the exact
distance
to let go the bomb.
You let go the bomb and watch an animation as it skips away to the dam
and
invariably I missed. Man that part was hard and I never destroyed the
dam.
But after that head back for home, fighting fighters most of the way.
There
are three dams in the game, with the farther dams being harder. You
also had
the navigator map which showed a map of northern Europe. A little
picture of
your bomber showed where you were and there were icons for each dam and
I
think anti-aircraft batteries. You could fly around trying to avoid
flak,
though you always had the fighters. But fighters you could shoot down
unless
they came in heavy on both sides whereas flak randomly destroyed
things.
Just one of my favorite games. The drone of the engines. The rat-ta-tat
of
the German fighter's machine guns and your own guns. The boom boom boom
of
the AA batteries. I also had a couple of fighter games, where you fly a
fighter. But flying a bomber always seemed to me to be more
interesting.
Just more things to do. A flying fortress cleaving through the sky.
Captures
the imagination.
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