Saturday we played Dave Woo's Cyberpunk campaign. First
off, we all got there
and had to wait for him to get there. And of course Woo had to wait for
Fulton to show up at his place. Apparently the guys had called Woo
before I
had arrived and Woo had said that Fulton was on his way. I actually got
there
late, after 13:00. I'm trying to get there about 13:00. I used to get
there
around 12:30 and occasionally it seems that I get there too early for
Shannon and Kimberly. Not that I think they're trying to give me hints,
but
I did pick up some subtle signs so I'll try not to get there too early.
In any case, Chris and Donald showed up. Another week with Chris
showing up.
As we hung around watching the game, Sweet called Woo again and he was
still
waiting for Fulton. Had been waiting for at least an hour. Oh well. As
long
as we had all the stuff here we might as well make characters. Random
character generation. Base skills plus a few choices. After that we
totalled
up the point totals of each character.
The average for the group is 238 points! Now, you have to realize that
Woo
let us roll 4d6 take the best 3 for attributes and gave us an extra
advantage
each. Attributes are the most expensive part of most characters and we
have
lots of characters with 16 and 17 scores and above 10 everywhere else.
The
big loser here was Eric, who rolled up a character of about 125 points.
Next
up were Donald with 189, me with 202, Shannon with 205, Sweet with
about
220. Big winner is Fulton with a 370 point character and Chris has a
300+
point character.
Woo and Fulton finally showed up and we did get a couple of hours of
gaming
done. When we last left off the characters, Sweet had been captured by
the
opposition, though we didn't know it. Pick and I were walking into the
neighborhood cafe, our rendezvous point. Fulton had overwatch with "the
package", just in case things went badly he could get away. The new
characters were also from our old squad, hanging out at the cafe with
no
clue of what was going on.
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Eric saw Sweet sitting at a table with a couple of big
guys. "Hey Dave, how's
it going?" "I don't know you sir." "It's me, Eric." "I have never seen
this
man before in my life. (Whisper) Help me." Donald then walked up and
got
offended that Sweet was ignoring him so he took a swing at Sweet. Chris
and
Shannon quickly joined in and they all discovered that the too thugs
were
quite formidable. That's about when Pick and I walked in.
"Everybody freeze!" I yelled as I pulled out my gun. Pick pulled out
his gun
and just started firing (to be fair, Sweet was playing Pick's
character).
One thug dragged Sweet away as Eric and Chris tried to stop him. The
other
thug grabbed Pick by the neck and then Donald when he tried to help.
Shannon
hit him with a chair to no effect. I fired wildly and missed, then
fumbled
and dropped my gun. Pick's spinal chord was crushed and Donald was
thrown
at Shannon. The police were coming and the bad guys fled with Sweet.
The rest
of us ran in different directions. Donald stayed behind to tend to Pick
while
I got back to Fulton and we headed off to the local Procter and Gamble
field
office. Unfortunately, the new guys have no idea what's going on.
That was it for roleplaying. Then we watched the Raiders game and had a
nice
barbequeue. Sweet cooked and I don't know if we have enough skill to
use the
barbequeue if Pick and Sweet aren't around. Maybe Eric knows how to
cook.
Sweet brought rice which was nice. I made too much rice but I ate it
all
with a steak and a piece of chicken. It was a nice time. Sort of a
typical
American football party except we never do this.
When Chris is there he likes to pick Eric's mind about various game
industry
news and rumors and opinions, something none of the rest of us ever
inquire
about. Chris mainly inquires about some small publishers like Eden
Studios,
which I don't particularly care about. Shannon though did mention how
everyone on the game industry list is mad at Avalanche Press with their
recent d20 products. Not because they're bad supplements but because of
the
cover art. If you look at the art it's the 1980's RPG babes with swords
art
that's so not-the-industry-image anymore. But really, what do you
expect
out of a wargame company?
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