kcw | journal | 2002 << Previous Page | Next Page >>

Saturday we played Dave Woo's Cyberpunk campaign. First off, we all got there and had to wait for him to get there. And of course Woo had to wait for Fulton to show up at his place. Apparently the guys had called Woo before I had arrived and Woo had said that Fulton was on his way. I actually got there late, after 13:00. I'm trying to get there about 13:00. I used to get there around 12:30 and occasionally it seems that I get there too early for Shannon and Kimberly. Not that I think they're trying to give me hints, but I did pick up some subtle signs so I'll try not to get there too early.

In any case, Chris and Donald showed up. Another week with Chris showing up. As we hung around watching the game, Sweet called Woo again and he was still waiting for Fulton. Had been waiting for at least an hour. Oh well. As long as we had all the stuff here we might as well make characters. Random character generation. Base skills plus a few choices. After that we totalled up the point totals of each character.

The average for the group is 238 points! Now, you have to realize that Woo let us roll 4d6 take the best 3 for attributes and gave us an extra advantage each. Attributes are the most expensive part of most characters and we have lots of characters with 16 and 17 scores and above 10 everywhere else. The big loser here was Eric, who rolled up a character of about 125 points. Next up were Donald with 189, me with 202, Shannon with 205, Sweet with about 220. Big winner is Fulton with a 370 point character and Chris has a 300+ point character.

Woo and Fulton finally showed up and we did get a couple of hours of gaming done. When we last left off the characters, Sweet had been captured by the opposition, though we didn't know it. Pick and I were walking into the neighborhood cafe, our rendezvous point. Fulton had overwatch with "the package", just in case things went badly he could get away. The new characters were also from our old squad, hanging out at the cafe with no clue of what was going on.

Eric saw Sweet sitting at a table with a couple of big guys. "Hey Dave, how's it going?" "I don't know you sir." "It's me, Eric." "I have never seen this man before in my life. (Whisper) Help me." Donald then walked up and got offended that Sweet was ignoring him so he took a swing at Sweet. Chris and Shannon quickly joined in and they all discovered that the too thugs were quite formidable. That's about when Pick and I walked in.

"Everybody freeze!" I yelled as I pulled out my gun. Pick pulled out his gun and just started firing (to be fair, Sweet was playing Pick's character). One thug dragged Sweet away as Eric and Chris tried to stop him. The other thug grabbed Pick by the neck and then Donald when he tried to help. Shannon hit him with a chair to no effect. I fired wildly and missed, then fumbled and dropped my gun. Pick's spinal chord was crushed and Donald was thrown at Shannon. The police were coming and the bad guys fled with Sweet. The rest of us ran in different directions. Donald stayed behind to tend to Pick while I got back to Fulton and we headed off to the local Procter and Gamble field office. Unfortunately, the new guys have no idea what's going on.

That was it for roleplaying. Then we watched the Raiders game and had a nice barbequeue. Sweet cooked and I don't know if we have enough skill to use the barbequeue if Pick and Sweet aren't around. Maybe Eric knows how to cook. Sweet brought rice which was nice. I made too much rice but I ate it all with a steak and a piece of chicken. It was a nice time. Sort of a typical American football party except we never do this.

When Chris is there he likes to pick Eric's mind about various game industry news and rumors and opinions, something none of the rest of us ever inquire about. Chris mainly inquires about some small publishers like Eden Studios, which I don't particularly care about. Shannon though did mention how everyone on the game industry list is mad at Avalanche Press with their recent d20 products. Not because they're bad supplements but because of the cover art. If you look at the art it's the 1980's RPG babes with swords art that's so not-the-industry-image anymore. But really, what do you expect out of a wargame company?

Copyright (c) 2002 Kevin C. Wong
Page Created: August 21, 2004
Page Last Updated: August 21, 2004