Last night I
went to Shannon's house to play "Attack!", which is a wargame made by
Eagle Games. Like their other games, it has hundreds of little plastic
miniature pieces, a solid game board, and good looking rules.
Surprisingly, the rules were well written and I had only one question
when reading them -- either people exaggerate that poorly written rules
or Eagle Games has done a better job with later games.
It's more or less a Risk-like game, with eight different unit types
(four land and four sea) as well as resource cards. You're still
basically building up armies and attacking each other, diplomacy being
limited to trying to sway neutral territories to your side. There is an
"Attack! Expansion" that adds another mapboard (taken together both
mapboards cover the whole Earth), more units and more rules.
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Chris Van Horn
had his ups and downs during the game. For some reason he expected me
to be more aggressive about attacking Shannon, who was only slightly
ahead at the time. I'm just happy building my own little kingdom and
staying put, which is why I like being able to take over countries
diplomatically. I didn't start a fight until my last turn. Of course by
then I only had about a 1/3rd chance of winning -- but that's better
than most games where I lay back.
Meanwhile Chris is getting beaten up by Shannon and Chris Allen. The
problem with Van Horn is that he talks too much, especially when he
feels a bit threatened. Also, he attacks people based on offhand
comments. It's a strategy that can work often, but it can also
backfire. And when it was backfiring last night he got a bit snippy
with the other players. But it was only momentary, after the game he
was back to his cheery self.
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