I ran this large battle during DunDraCon XXII from about
22:00 Friday
Feb 23, 1998 to 07:00 Saturday. Present were Donald Kubasak (Selena
Kyle),
David Sweet (Sir Wrigley), Eric Rowe (Clyde Brown), Chisholm Gentry
(Roger Isa), Christopher Wong (Jinx), and Troy [Dave's nephew] (Shade).
Pictures were taken by Dave using a Connectix Color Quick Cam. Two
pictures were taken at the start of each round. Next year we'll use a
better camera :-)
Game time is July 3022. The Blowfish are on a one year
mission,
escorting
Subhash Indrahar into the Free Worlds League. On the planet of Marcus,
they
stop to fix some damage sustained by the Swordfish (their Union
dropship).
Jinx and Shade show up. They have discovered that a Battalion of enemy
mechs
will shortly be assaulting the Blowfish position in an attempt to
destroy
the Swordfish. They don't know that the mechs are Wilson's Hussars,
hired
by Duke Muirvald Cooke to assassinate Selena, who claims the Dukedom of
Altair. The Blowfish have only 14 mechs to hold off the enemy force
(It's
worse than that because I don't let PCs from absent players play, this
reduced the Blowfish forces by 3).
Each lance commander got to make a Strategy roll to
determine option
points.
The points could be used for foxholes, air strikes, hidden placement,
or
to delay enemy reinforcements (the Blowfish determined that the enemy
was
coming in waves by Company, wave 1 on turn 1, wave 2 on turn 13, wave 3
on
turn 25). Selena chose to have her lance offboard; she could bring her
mechs in any woods hex at any time during the game. Sir Wrigley and
Clyde
chose air strikes with their option points.
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The playing
board is eight maps drawn by Shannon Appel. Four maps along the
North edge and four maps along the South edge. Each map is oriented
lengthwise
North South. Along the North, East, and West edge is the ocean. Hills
go up
to the sea on the West edge. Various hills and forests are scattered.
The Swordfish is on the North-East corner of the playing area, behind a
tall
hill and dense forest.
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