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Thug/Bodyguard (Low Level)

Race:       Human (0)     Blade            P  1  7+
Attributes: 24 (2) Interrogation S 1 10+
Skills: 30 (4) Perception M 2 9+
Advantages: 3 (3) Running A 1 7+
Vehicle: Cycle (1) Security Systems M 1 10+
Small Arms P 3 6+
BLD 5 Athletic 8 Stealth P 1 8+
REF 5 Physical 9 Streetwise S 1 10+
ITN 4 Mental 11 Throwing Weapons P 1 8+
LRN 3 Social 11 Tracking M 1 10+
CHA 3 Morale 3 Unarmed Combat A 3 5+
(Misc Skill) ? 1 ??+

Advantages:
Combat Sense (2) Head 10 Walk 5
Contact (1) Torso 30 Run 11
Arm 15 Sprint 16
Initiative: 2d6 + 7 Leg 15

Equipment:
flak vest (torso)
[Energy 2, Ballistic 1/2, Melee 1/4, Dmg Cap 25]
auto pistol [DMG 2d6, RNG 2/4/8, Shots 10]
2 reloads for auto pistol
dagger [DMG 1d6-1]
motorcycle
2d6 c-bills

Thug/Bodyguard (Level 1)

Race:       Human (0)     Appraisal        M  1 10+
Attributes: 24 (2) Blade P 1 7+
Skills: 30 (4) Drive/Ground P 1 8+
Advantages: 3 (3) Gambling M 1 10+
Vehicle: Cycle (1) Interrogation S 1 10+
Perception M 3 8+
BLD 5 Athletic 8 Running A 2 6+
REF 5 Physical 9 Security Systems M 2 9+
ITN 4 Mental 11 Small Arms P 4 5+
LRN 3 Social 11 Stealth P 2 7+
CHA 3 Morale 3 Streetwise S 2 9+
Tactics M 1 10+
Throwing Weapons P 1 8+
Tracking M 1 10+
Unarmed Combat A 4 4+
(Misc Skill) ? 1 ??+

Advantages:
Combat Sense (2) Head 10 Walk 5
Contact (1) Torso 30 Run 12
Arm 15 Sprint 17
Initiative: 2d6 + 7 Leg 15

APs earned: 40 APs spent: 20 Skill Points: 150

Equipment:

ablative/flak vest (torso)
[Energy 1/2, Ballistic 1/2, Melee 1/4, Dmg Cap 20]
sternsnacht pistol [DMG 4d6+2, RNG 2/4/12, Shots 3]
4 reloads for sternsacht
vibrodagger [DMG 2d6]
motorcycle
4d6 c-bills

Optional Equipment:

ablative/flak helmet (head)
[Energy 1/2, Ballistic 1/2, Melee 1/4, Dmg Cap 10]
standard rifle [DMG 3d6, RNG 6/15/30, Shots 10]
2 reloads for standard rifle
Copyright (c) 1998 Kevin C. Wong
Page Created: May 22, 2004
Page Last Updated: May 22, 2004