Encounter
8: Defy the Devil
Eventually, the heroes will have a chance to talk to Moloch. He will
deny any involvement in the kidnappings. As they talk or argue, the
characters should notice a piece of paper on the table, among the other
documents. INT/WILL or Recall vs OV/RV 5/5 to recall that the piece of
paper was not there before. INT/WILL or Vision Power vs OV/RV 8/8 to
spot the Phantom Lady placing the paper on the table.
The document is titled "Moloch's Master Plan", detailing the
kidnappings, which leads to various blackmail schemes in order to reap
huge rewards for Moloch. The plan also specifies the address of an
abandoned warehouse on the waterside where the hostages are being kept.
Moloch will claim that he's being framed. If Moloch has the upper hand,
he will release the heroes in good faith so that they can rescue the
hostages. Otherwise the heroes can leave on their own. Once the heroes
depart, proceed to Encounter 9.
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Encounter 9: The Rescue
The hostages are being kept in the corner of a warehouse, guarded by
two goons. Super-villains present include Sportsmaster and the Shade.
Should either have been captured (and/or if the heroes seem too
powerful), add The Fiddler to the villains. Should the villains be too
strong, have the Shade lay back and flee if things turn sour for the
Sportsman.
Assuming the heroes win, the villains will not have any useful
information. As far as their concerned, it was Moloch who hired them.
None have actually talked to Moloch face to face. It was always on the
phone or through a pretty intermediary -- "a good looking dame" who in
reality was Sandra Knight.
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