Villains
The Phantom of the Fair
DEX 8 STR
8 BODY 9
INT 4 WILL 8 MIND 5
INFL 7 AURA 4 SPIRIT 5
INIT 42 HPs 40
Powers: Jumping: 4
Description
- Motivation: Psychopath
- The Phantom of the Opera but with a much more
sinister aura. Doesn't talk.
The Phantom is really a spirit inhabiting a suit. Some poor sap put on
the suit and was taken over by the spirit. The spirit wants nothing so
much as to inspire fear through death and destruction. Once the heroes
attack the Phantom will go into an uncontrolled fury and try to kill
the heroes. The Fiddler is apt to leave the Phantom to his fate. Note
that the spirit will keep the body going until it is dead, which may
pose a problem for the heroes.
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The Shade
DEX 7 STR 3
BODY 4
INT 9 WILL 7 MIND 7
INFL 7 AURA 5 SPIRIT 4
INIT 46 HPs 30
Skills: Charisma: 7, Gadgetry: 8, Scientist: 5, Thief: 8
Advantages: Sharp Eye: (-1 CS to OV for Perception checks)
Equipment
Cane [BODY: 8, Darkness: 15, Force Field: 18]
-- user Physically attacked (AV/EV 15/15) if not
wearing gloves
GLOVES [BODY: 7] -- protection from cane
CONTACT LENSES [BODY: 1, Ultra Vision: 8]
Description
- Motivation: Mecenary
- Alter Ego: unknown
- Height: 6'2"
- Weight: 170 lbs.
- Eyes: Gray
- Hair: White
The Shade doesn't think the Sportsman's plan is going to work and he
knows that the Sportsman blames him and is not the forgiving type. So
the Shade does expect something to happen if there is a fight with the
heroes, perhaps something akin to what happened to the Icicle.
Therefore he will once again cut and run at the first opportunity. |