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Villains

The Phantom of the Fair

DEX   8  STR   8  BODY    9
INT   4  WILL  8  MIND    5
INFL  7  AURA  4  SPIRIT  5

INIT 42  HPs  40


Powers: Jumping: 4

Description
  • Motivation: Psychopath
  • The Phantom of the Opera but with a much more sinister aura. Doesn't talk.
The Phantom is really a spirit inhabiting a suit. Some poor sap put on the suit and was taken over by the spirit. The spirit wants nothing so much as to inspire fear through death and destruction. Once the heroes attack the Phantom will go into an uncontrolled fury and try to kill the heroes. The Fiddler is apt to leave the Phantom to his fate. Note that the spirit will keep the body going until it is dead, which may pose a problem for the heroes.
The Shade

DEX   7  STR   3  BODY    4
INT   9  WILL  7  MIND    7
INFL  7  AURA  5  SPIRIT  4

INIT 46  HPs  30


Skills: Charisma: 7, Gadgetry: 8, Scientist: 5, Thief: 8
Advantages: Sharp Eye: (-1 CS to OV for Perception checks)
Equipment
  Cane [BODY: 8, Darkness: 15, Force Field: 18]
    -- user Physically attacked (AV/EV 15/15) if not wearing gloves
  GLOVES [BODY: 7] -- protection from cane
  CONTACT LENSES [BODY: 1, Ultra Vision: 8]

Description
  • Motivation: Mecenary
  • Alter Ego: unknown
  • Height: 6'2"
  • Weight: 170 lbs.
  • Eyes: Gray
  • Hair: White
The Shade doesn't think the Sportsman's plan is going to work and he knows that the Sportsman blames him and is not the forgiving type. So the Shade does expect something to happen if there is a fight with the heroes, perhaps something akin to what happened to the Icicle. Therefore he will once again cut and run at the first opportunity.
Copyright (c) 2003 Kevin C. Wong
Page Created: December 4, 2003 Page Last Updated: December 4, 2003