Encounter 2: Commuter Trouble
All
"You reach the Regional Transit Bus Depot. There is no shiny new bus
present and the gathered crowd is already departing. As you stop to ask
where the bus is right now, you hear gunshots and faint cries of people
in distress in the distance."
The bus has been hijacked by two Naval Commandos dressed up as
tourists. They have attached an explosive to the ceiling of the bus and
are threatening to blow it up if their demands are not met. They demand
the immediate release of Sportsmaster, but since they're trying to
stall for time they won't give their demand immediately, though they
will mention the bomb and have signs up on the windows (mostly covering
them) with "THERE IS A BOMB ON THIS BUS". On They'll have the bus drive
around to stall for time.
Should the heroes rush in haphazardly they won't receive the "Saving
Innocents" Award. To really save the innocents they'll need to find out
that the bomb is fake before rushing in, or they can give in to the
demands and have the Sportsmaster released. As the climax approaches
they should receive a call about the prison breakout (encounter 3).
Once Sumo is freed the two commandos will stop the bus in the middle of
an intersections, then set off the smoke bombs while they have the
passengers stream out of the bus. They will try to slip out through the
sewers, splitting up into two. Neither commando knows the rest of the
plan, so they will be of little help if captured.
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The money on the bus goes Clink, clink,
clink,
Clink, clink, clink,
clink, clink, clink.
The money on the bus goes
Clink, clink, clink.
All through the town!
Analytical Smell vs OV/RV 4/4 to smell the sea water (1 RAP) and to
tell they're Japanese (4 RAPs). Postcognition (11 = 4 min: "Make sure
to leave the note.", 15 = 15 min: "Why are we testing these heroes?" "I
just follow orders.", 21 = 1 hour: "I can't wait to be back on the
submarine tonight."). Note that the commandos are talking in Japanese:
Comprehend Languages vs OV/RV 6 (need 11). Note that with Extended
Hearing, John Gilmore might here the above statements too.
The Bus
BODY 8, Speed 5. Six 6 AP Fog Grenades attached to the underside
(Perception vs OV/RV 4/4 to spot), enough to cover the bus out to about
15 feet away. The smoke grenades will be set off so the commandos can
make their escape. A hole has been cut in the floor of the bus.
The Bomb
BODY 8, 8 AP Fog. Military Science (Demolition) vs OV/RV 4/4; Detective
(Clue Analysis) or Thief (Security Systems) vs OV/RV 6/6; or Gadgetry
(Identify) vs OV/RV 8/8 to tell it's not an explosive bomb.
Troubleshooting If
the heroes ignore the bus-jacking, continue with the radio report of
the prison break. They should lose a -1/2 Role Playing Award.
Go To Encounter 3
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