kcw | erzo iv
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It's a cold night, the kind of crisp frigidity that really makes one glad to be a Razor. Not that anyone else appreciates it -- a bunch of hot-blooded grumblers is what they are. The last few days passed by with much incident and peril, but we did gain more than we lost. Come to think of it, we didn't really lose anything. Positives all the way, that's how I like my adventures to end up.

We left Bardel determined to find the Cave of Monsters, much to my dismay. Had not the last few fights shown that we desperately needed healing spells? Should we not go to the valley of the Care Bears, an almost mythical race to many? Sure, the Care Bears were filled with sunshine and hope and goodness to the point of being almost more than a mere mortal can handle. But they had healing spells, and they could teach us a few. But nooo! Why not hit the Cave of Monsters on the way? A little bloodshed and mayhem never hurt anyone.

Two days later of travel and we still had a long way to go. A new complication arose as we spotted two riders -- Cold Army Cavalry -- on Janers were trailing us. How many of them were there really? Had they sent someone back to tell Tanarak Dell of our whereabouts? They were too fast for us to catch them. Subterfuge and guile would help here, but they would have none of that and instead approached the two riders brazenly and with weapons drawn.

The cavalrymen set their Vertang on us. Truth be told, Vertang are nasty creatures that can quickly overcome small groups of enemy who don't have any way to combat them. Fortunately we did have weapons, or more precisely magic, that could hit a Vertang. Krelga used her newly aquired Sleep spell to down one of the snakes, and Tok bashed its head in before it could rouse. I tried a Disruption but couldn't overcome the snake, which spit poison that nearly hit me. Krelga slept the second snake and we killed it also.

After that little skirmish, the two cavalrymen didn't want to play with us. Not having any other choice, we continued on a straight line to the Cave of Monsters. That night we ostensibly made camp and set our watches. But secretly we were planning to skedaddle after dark and try to lose the two riders. Luck was with us, because it started snowing. Under cover of the falling snow, we set off again. But we were still going to the Cave of Monsters. Why were we still going in a straight line? What was the point of losing the riders if we didn't change course? Alas, the lure of combat and the unknown pulled at the rest of the imbeciles like the siren call of breakfast. Sigh, men are so stubborn.

The next time we made camp we found a road as they cleared the snow. Why clear snow just to sleep on cold ground is a mystery to me. At least I can use that snow to make my snow castles. In the morning we followed the road, which seemed to lead from Bardel to the Cave of Monsters. Presently we saw a strange looking snow mound. Curios we approached it and saw that it was some sort of cylindrical structure, with eye slits on the side. There seemed to be some sort of people inside, who didn't respond to our overtures of friendship. We walked closer and someone threw a dart at us. Knowing when I'm not wanted, I backtracked. But the rest were too curious and closed in.

The barrage from the lookout post drove everyone except for Nakaro and Tev back. Tev because he ran up to the outpost and they couldn't see him. Nakaro because he has plate armor that they couldn't penetrate with puny darts. Nakaro came back after having a look-see, saying that the building had some sort of underground-looking creatures. Not a talkative bunch though.

We continued on and saw a second pillbox, this one taller than the last with eyeslits higher up. Once again Nakaro and Tev went to look. This time the pillbox was equipped with little doors so that the inhabitants could drop acid on intruders hiding next to the walls. Nakaro came back and reported that it was manned by creatures much like the last one, except quite a bit taller. Were these lookout posts of two races at war? Perhaps they were outposts of the inhabitants of the Cave of Monsters.
Conjectures aside, we continued to the Cave of Monsters. At some distance from it, we started to hear a thin, high-pitched whistling noise. Only a few of us heard it, so it was a complete surprise when a head-sized rock whooshed by us and tore up the landscape nearby. Amazement settled on the group. Then we heard it again. Perhaps the Cave of Monsters *is* something to be avoided, so we hightailed it out of there. Finally we were on our way to Care Bear Valley.

The journey there went without incident, until we approached the valley. A Care Bear scout spotted us and waved us to hurry up. Wondering at this strange greeting, we were ushered into a nearby cave, quickly and quietly. Once inside we met the Care Bears, who welcomed us with open arms. It seems that their legendary hospitality is not an overstatement.

Alas, the little devils wouldn't give us the healing spell for free. They demanded yttrium coins, which none of us had nor knew where to get any, as they are an obsolete currency not used in ages. But perhaps we would be able to convince them in another way, for the Care Bears had a problem. A great big chaos problem. It seems that a rather tall chaos beastie had recently moved nearby and was plaguing the Care Bears. It could throw Disruptions from very far away until the Care Bears ran away or sang their kumbayah song, which would drive it away for the moment (and not without good reason). Not to worry, we said, we will take care of yonder beastie.

With our usual brilliant planning, we started circling the Care Bear Valley, waiting for it to make an appearance. And appear it did, over a slight rise and a good thousand yards away. What do we do now? Ow!! Hey, the blimey is hitting us already! Let's get him. And off we went charging like a bunch of rabid chickens, and about as organized too. Nakaro, Tok, and I quickly fell behind the rest, what with our heavier armor and all. Tev sped up Timroth and still made it to the beastie first with his big, loping strides.

Soon Krelga joined in and it was all the two of them could do to fend of the creature's attacks. It was huge, half again as tall as our tall Gabter friend. And it had four arms, which wielded spears and shields. Spittle ran down its mouth as it leered at us with a hideous, lopsided grin. Its unkempt hair a tangle of brown and reds, a perfect complement to its gaunt, almost skeletal frame, draped with pieces of armor from past victims.

Krelga and Tev both went down as Timroth reached the creature. "My god! It's Antal!" he said in astonishment. Antal? Wasn't that one of the Underworld Vikuls? Weren't he and another Vikul investigating the Chaos Pit? Oh, the implications were staggering, and while Timroth stood there shocked Antal struck him down with a blow.

Now Tok was there. Too bad he has little skill with his pike. The creature hit him once, twice, and he died. But no! Tok called upon his God and was granted a boon, for he was up again fighting Antal as Nakaro reached him. But the boon was not enough as Tok again went down. Nakaro and I were the only ones left, and I was still running up. How could we defeat Antal? Plainly we had little hope, as Antal kept Disrupting us as we fought him. It would only take one or two Disruptions to down me, and then Nakaro would be no match.

As I reached the fight I prayed. Prayed for a miracle, for a hand to guide mine so that I would strike true. And a voice spoke to me. "Be not afraid, Icee, for I will protect you" it seemed to say. But at the time it didn't all register with me. What did register was the sudden influx of energy, a divine power that gave me the strength to strike! And strike I did, swinging my Da's poleaxe and decapitating Antal.

The aftermath is a bit blurry to me. Krelga was dead, but once we got her body back to the Care Bears they relented and resurrected her mortal coil. Also, now that we had proven ourselves, they taught Tev the healing spell. Tonight there will be a celebration in our honor. But I know *something* happened to me back there, on that lonely hillock, facing death in the eye (or the knee as it were). Whatever it was, I'll be keeping it to myself for now. No telling what the others would think of my seemingly mad ramblings.
Copyright (c) 2001 Kevin C. Wong
Page Created: December 10, 2003 Page Last Updated: December 10, 2003