Beyond the Ice
Erzo is Eric Rowe's home-made campaign. It is a fantasy world using a
somewhat modified RuneQuest 3 ruleset. There are 15 ages in Erzo,
corresponding to the 15 runes, and this campaign is set at the end of
the Age of Cold. The PCs are a group of resistance fighters dedicated
to ending the Age of Cold. Well, at least some of them are dedicated,
the rest are just tagging along. This campaign started on Feb 24, 2001.
Lexicon — Erzo words
Calender — what I know of the
calendar system
Quotes — In game and
not
so in game quotes
The Player Characters
Player Character
Race
-------- ---------- -------
Chris Treenow
Vikul (Mineral Man)
Donald Krelga
Gabter (Giant Rabbit)
Fulton
Gorg
Baka (Abominable Snowman)
Kevin
Icee
Razor (Snowgirl)
Pickering Tok
Vikul (Mineral Man)
Shannon Nakaro
Jili-Roth (Lizard Man)
Sweet
Tev
Lapador (Dog)
Woo
Timroth Tangroo (Blue
Water-Lizard Man)
Chris
Tramor Vikul
(Mineral Man)
Sweet
Dis
My character
is Icee. She is a Razor and firmly on the side of Cold.
She is helping the party because she believes in The Prophecy. The one
where a Cold Hero will liberate Cold from its Chaos influences,
ushering a new age of prosperity for the Cold worshippers.
Making Icee
Icee Character Sheet |
Icee's Journal
Journal 4.1 Icee helps the
Underworlders escape a dastardly trap.
Journal 4.2 Bardel, the
village that Stasis preserved.
Journal 4.3 The Cave of
Monsters and the Valley of the Care Bears.
Journal 4.4 Possessed
Janer, Xartol, a Magical Crystalline Tower.
Journal 4.5 An abominable
snowman. A copper mine meeting Vulkats.
Journal 4.6 Karo by the
Bay, Gabter pit fighting.
Journal 4.7 Lapadors, Cave
of Wisdom, Cavalry fight.
Journal 4.8 Treenow, Chaos
Circus, battle with Zargoz.
Journal 4.9 Geography,
Sociology, and Tenenbrea.
Journal 4.10 555/1/75.
Tok's Birthday, Joining the Yellow Army.
Journal 4.11 555/2/20.
Assaulting the Green Castle, a Suicide Mission.
Journal 4.12 555/2/20. The
trip to Red Castle, Joining the Red Horde.
Journal 4.14 555/2/55.
Defend Red Castle.
Journal 4.15 555/2/65.
Start of big assault on Blue Castle.
Journal 4.16 555/2/65. The
downfall of Lord Blue.
Journal 4.17 555/2/70.
Onwards to the great Northern Mountains.
Journal 4.18 555/3/08.
Rezla ambush. Annoying Stasis tests.
Journal 4.19 555/3/12. In
the Valley of the Ewoks.
Journal 4.20 555/3/37. The
Ga lands.
Journal 4.21 555/3/40.
Tests: the Telzor, the Water Tower, the
Gnartroll.
Journal 4.22 555/3/43.
Tests: Caving, Tunneling, Mountain Climbing.
Journal 4.23 555/3/45. Hot
Lava Lake Test, Onto the Hot Lava Island.
Journal 4.24 555/3/45. Into
the first room of the castle.
Journal 4.25 555/3/47. We
get past the first door! Traps abound!
Journal 4.26 555/3/47. Tev
gets into doggie trouble.
Journal 4.27 555/3/47. Got
Diiman's Bane and overthrew a government.
Journal 4.28 and 4.29
555/3/57. Travel North. Undead Bootmeres.
Journal 4.30 555/3/67. The
Final Battle with Teliget.
Journal 4.31 and 4.32
555/4/02. Tanarek Dell catches up with us.
Continuing Journal Short
weekly entries.
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