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Name:     Icee (20040515)     Gender:   Female
Race:     Razor               Religion: Cold/Death
Age:      17 (22)             Birthday: Cold Age/538/3/64

Description: left-handed, step-daughter, red-haired
Personality: quiet, scares easily, listens to "The Voice"
Abilities:   doesn't bleed, burst of cold (3d6 dmg, 1/day)

      STR   CON   SIZ   INT   POW   DEX   APP
Roll  3d-2  3d-2  2d+6  2d+6  3d    3d+2  3d
Curr  14    06    11    11    06    18    14  Honor:     04
Orig  14    06    11    11    10    12    14  Good Fame: 40
Max   14    14    11    11    21    18    21  Bad Fame:  06
Rsrch                               80

Weapon  SR A%  P%  Dmg Hnd Str AP --Min-- Tot SR Div/Chks
         (+11)(+9)                 Str Dex       Attk Parr
Poleaxe 1  52  05  3d6  1  15  10  11  09 d3+3   10/5  10/
Dagger  3  31  15  d4+2 1  20  06  --  -- d5+4   10/3  10/
Fist    3  41  25  d3   1  --  --  --  -- d5+4   10/   10/

Missile Rate  A%   P%  Dmg  Rng    Str AP --Min-- Div/Chks
             (+9) (+9)                    Str Dex Attk Parr
Slf Bow 1/SR  50   05  d6+1 90/120 08  05 09  09  10/4  10/1

Shield SR  A%  P% Dmg Hnd Str AP --Min--  Tot SR Div/Chks
         (+11)(+9)               Str Dex         Attk  Parr
Target  3  00  61 d6   1  40  12 09  --   d5+4   10/0  10/6

Strike Rank Rolls:    Move:             3
  Melee SR  1 = d3-1  Damage Bonus:    +d4  (Str+Siz: 25-32)
  Melee SR  2 = d3    Dex Strike Rank:  2   (16-19)
  Melee SR  3 = d3+1  Siz Strike Rank:  2   (10-15)
  Melee SR  4 = d3+2
  Melee SR  5 = d3+3  Melee SR = Dex SR + Siz SR + Weapon SR
  Melee SR  6 = d5+3  Missile SR = Dex SR
  Melee SR  7 = d5+4  Spell SR   = Dex SR + Spell Points
  Melee SR  8 = d7+4
  Melee SR  9 = d7+5  Hit Points:   09/
  Melee SR 10 = d9+5  Magic Points: 04/

Location    Ench  AP  HP  Melee  Missile  Damage
Head              06  03  19-20  20      
Left Arm          06  03  16-18  18-19   
Right Arm         06  03  13-15  16-17   
Chest             06  04  12     11-15   
Abdomen           06  03  09-11  07-10   
Left Leg          06  03  05-08  04-06   
Right Leg         06  03  01-04  01-03   

Spirit Magic: (81-23=58%)      Divine Magic:
Heal/6        Life             Earth Power/3      Earth
Protection/4  Life             Fire Spear/1       Heat
Repair/1      Civilization     Path Watch/2       Knowledge

Equipment (Total Encumbrance: 22.5)

Item                        ENC  
Ring Armor (5 AP)         10.0  Janer
Soft Leather (1 AP)        3.5  Small Cart
Target Shield (12 AP)      3.0  Small Dresser (Armoire)
Poleaxe                    2.5  Sample pelts & foods f North
Self Bow                   0.5  Dress (worth 1 rune)
Arrows (30, Str 4, 56+ ok) 3.0  Light end table
                                Cute fur hat
6 copper
War Janer (Ring mail and lance)
 [AP 6,HP 25,ST 12,CO 26,SZ 24,IT 04,PW 10,DX 14,AP 15,MV 7]
 
Rune         Base          Willpower
Air           10             Starting Will (3d6)   11
Animal        10             PC Bonus (3)          03
Chaos         13             Level Bonus           04
Civilization  10             Skill Bonus (+1/90%)  00
Cold          20             POW Bonus (+1/5 pts)  09 [48]
Death         10             Total Will            27
Dragon        10
Earth         10           Foraging
Heat          05             Forage                 44
Knowledge     10             Search                 41
Life          10             Track                  59
Movement      10             *Conceal/Hide/Sneak    27
Plant         10             Devise/Fish/*Missile   53
Stasis        12
Water         10       <== Bonus = Lore/10

Party Loot:

Ice Spear (Pole Axe, 3d6+2, STR 50, AP 18, Ice Storm 1/day,
  Ice Crystal-10 MP, Matrices: Darkness,Darkwall,Extinguish)
Nartroll Cloak [SIZ 11, Heat Resistance 20] (Party)
POW Spirit (25) [Gold coin] (Party)
War Janer (with ring barding and lance)
 [AP 6,HP 23,ST ??,CO 25,SZ 21,IT 04,PW 14,DX 16,AP 14,MV 7]
2 Composite Bows, 387 arrows, Kala rope
1 Janer, Telzor, Large Cart,
3 scrolls with fire spells (Flameburst, Glow, Radiate Heat)
100 cobalt, 226 copper, 150 molybdenum, 1 uranium

Chaos Features:
-- Levitate (Chaos Assoc +2)
-- DEX +5 (CA +2)

Investments:
  55 Zinc (party)
  22 Zinc (Fulton)
  20 Zinc (Woo)
  03 Zinc (Pick)
Copyright (c) 2001 Kevin C. Wong
Page Created: December 10, 2003 Page Last Updated: July 24, 2004