kcw | star trek: the next generation campaign
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Donald Kubasak/Lieutenant Krystal Evensong

Q1. How important do you want your character to be in the campaign? Note that I use this to determine how much focus to give your character in an episode.

060. I'm an up-and-coming officer, capable of commanding the occassional mission or having an episode focused on me. Sort of like Chekov without the fake Ruskie accent.

Q2. How often do you want your character's subplots to be in the campaign? These would be enemies, rivals, family, romances, hobbies, etc. Note that these things are analogous to the B plots in a Star Trek episode.

060. If I don't have a subplot every other adventure I'll wither and die, or I'll join Donald and play solitaire.

Q3. Where do you see your character being three years (18 episodes) from now? This is in terms of his/her Starfleet career.

060. Certainly I should have been promoted at least once by then.

Q4. How much action do you want to see in the typical episode, or in general throughout any given season?

040. About the level of the Next Generation tv show. There are other ways to challenge the characters besides violence.
Q5. My biggest complaint about the GM is...

000. Nice try Kev, but we all know that revenge is a dish best served with a creamy cucumber sauce. I'm not giving you any ammo

Q6. My fellow away team members...

040. Have skills that complement mine. Which is good since I don't want to learn those boring skills.

Q7. My leadership ability...

060. Is not that bad. I only lost a couple of redshirts in the last mission. Any successful mission where I survive is a good mission in my book.

Q8. Non-violent solutions to a problem...

040. Generally produce less destructive and more lasting effects than what the slathering dogs in Starfleet Security would do.

Q9. Telepaths...

020. Are so Cool! I wish I was telepathic.

Q10. Romulans...

040. May some day be persuaded to join the Federation and Klingons in a peaceful alliance.

Comments:
Copyright (c) 2000 Kevin C. Wong
Page Created: January 15, 2004
Page Last Updated: January 15, 2004