David Pickering/Lieutenant JG Venor Pertham
Q1. How important do you want your character to be in the campaign?
Note that I use this to determine how much focus to give your character
in an episode.
060. I'm an up-and-coming
officer, capable of commanding the occassional mission or having an
episode focused on me. Sort of like Chekov without the fake Ruskie
accent.
Q2. How often do you want your character's subplots to be in the
campaign? These would be enemies, rivals, family, romances, hobbies,
etc. Note that these things are analogous to the B plots in a Star Trek
episode.
060. If I don't have a
subplot every other adventure I'll wither and die, or I'll join Donald
and play solitaire.
Q3. Where do you see your character being three years (18 episodes)
from now? This is in terms of his/her Starfleet career.
060. Certainly I should
have been promoted at least once by then.
Q4. How much action do you want to see in the typical episode, or in
general throughout any given season?
040. About the level of
the Next Generation tv show. There are other ways to challenge the
characters besides violence.
Q5. My biggest complaint about the GM is...
060. He doesn't seem to
know the rules. He's constantly looking up rules or making it up as he
goes. Especially annoying when he changes the same rule week after
week. (The Wong Conundrum).
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Q6. My fellow
away team members...
040. Have skills that
complement mine. Which is good since I don't want to learn those boring
skills.
Q7. My leadership ability...
060. Is not that bad. I
only lost a couple of redshirts in the last mission. Any successful
mission where I survive is a good mission in my book.
Q8. Non-violent solutions to a problem...
060. Are an awful lot of
work. But that's what we're paid to do.
Q9. Telepaths...
080. Are too dangerous to
trust implicitly. Power corrupts.
Q10. Romulans...
080. Are the kind of race
that your mother warned you about.
Comments:
Q3. I want to be a right
hand man, like Subatai to Genghis.
Q5. Just need to keep
rolling.
- Don't question yourself,
or get worried when people mess around.
- I will continue to think
of myself as a scientist and learn those skills, but act by temperament
as a security goon.
- I'd like to be a right
hand man, like somewhere between Han and Chewie to Luke
- Suggestion: Have an
aptitue be an extra wild die. So people with an aptitude have double
chance of rolling up. A +1 to total is too strong. A +1 to die is too
weak.
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