Kevin C. Wong

Challenge Magazine (1986) [+]

GDW's Challenge Magazine replaced JTAS (which ended at issue 24) and started out with #25 running to #77 over 11 years. It was half house organ, covering GDW's RPGs, and half other games all modern/sci-fi (which went along with GDW's lineup as they had no fantasy RPG).

A bit of the content is miscellaneous and typical of a game magazine: foreword, letters, reviews. There's a regular JTAS News 2-pager. Lots of ads of course. Maybe an article or two with rules-type stuff: equipment, optional rules, replacement rules. Maybe an article or two on GM campaign help: NPCs or locations.

But half to 3/4ths of each issue was scenarios, often 2 to 4 pages (and often that included that a full-page cover illustration). Often one longer adventure of up to 10 pages or so. Half the adventures covered GDW RPGs so lots for Traveller/MegaTraveller/TNE, 2300 AD, T2K, Space 1889, Dark Conspiracy. And also lots of adventures for other RPGs such as CoC, Cyberpunk, Shadowrun, Star Wars, even GURPS.

To me Challenge is a scenarios magazine. Lots of the scenarios are brief and basic and leave a lot to the GM but some are fairly detailed and multi-session. In general one to three interesting scenarios per issue. So overall a worthwhile older gaming magazine to pick up, especially if you are into the old GDW RPGs. You can buy a CDROM with all the issues for $45 at Far Future Enterprises.