Kevin C. Wong

iOS - Warriors of Waterdeep (2018) [/]

Warriors of Waterdeep is a free-to-play tactical combat game licensed from WotC. It's based on the Forgotten Realms city of Waterdeep and probably references locations and NPCs.

You lead a team of four heroes into dungeons. You collect more heroes than that but only four go. A dungeon is two or more rooms that you do linearly with a little bit of choice before each room after the first (i.e. go to a room with big monsters or a room with undead).

A room is about four wide and four or five deep. You start at the bottom and the bad guys randomly, though at the beginning nearer the top. Everyone has their own initiatives which are marked by the white outline on the character level hexagon, so you can tell who is going after the current person. You get four possible actions:

* move
* special action
* special attack
* attack

At the beginning characters can only move or attack. As you level up yourself and your items you open up the other slots. Pretty much all actions have a main effect and a possible secondary effect. So it can be move + possibly heal a random person for the Cleric.

Ranged attacks go 2 or 3 range bands. Range is always based on depth in the room, not on width. So a melee attack can hit anyone one square vertically up from a PC even if the PC is on the left side of the room and the target is all the way on the right.

Kill monsters. Finish the dungeon to get a few more rewards. Then level up your stuff. Equipment is rather abstracted. Each character has six or seven different equipment types and each type has like five levels. When you collect items they fit into one of the slots and if you get enough of an item you can level it up for gold. Each character's gear is designed to enhance that class.

There are challenges (repeat conquered dungeons and try to get as far as possible). PvP battles (which might be against people rather than computer controlled). Daily rewards, stuff that takes time to open, special deals. Two types of currency, gold and diamonds. Gold is used to level up characters and gear. Diamonds to buy gold or finish timers now.

The game was fun for a few hours. But it's kind of repetitive. Also gets rather grindy once you run out of gold. I got my crew to level 5 then it was getting gold slowly so I can level up gear to get experience (I forgot to mention that, killing monsters and finishing quests is a little bit of xp compared to leveling up gear) so I can finally level up to 6.

The other disappointment is that it is fantasy RPG but not really D&D. It doesn't feel like playing any edition of D&D so what's the point of the license?