Kevin C. Wong

Ultra Tiny Epic Galaxies (2015) [+]

Ultra Tiny Epic Galaxies is a mini 4x card and dice game.

Each player starts with two ships and has three primary stats:

* energy (0-7) - a resource used for re-rolls
* culture (0-7) - a resourced used to do extra actions
* civilization level - you use energy OR culture to advance your level

Two secondary statistics are based on civilization level:

* ships (2-4) - ships go out to collect resources, do special actions and colonize planets
* dice (4-7) - dice tell you what actions you can take

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Players go one at a time and do these steps:

1. roll dice. There are six possible actions:

* move ship
* collect energy
* collect culture
* advance colony resource 1
* advance colony resource 2
* development

2. arrange dice to do your actions (you don't have to use all your dice)
3. do each die action one at a time

* other players can use culture to copy the current action

4. collect victory points

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Five random planet cards are laid out. Each planet has:

* resource it generates: energy or culture
* special ability
* colony track of length 3 to 5+ with a colony resource type it uses

When you move a ship to a colony you either land on the planet and use the special ability, or orbit the planet and start moving on the colony track using the appropriate advance colony resource die.

When you collect a resource every ship on a planet with that resource (your home planet produces energy) collects one of the resource.

If you finish colonizing a planet you get victory points and put the planet under your home card. Thereafter you can use development die to use any one colonized planet's special ability, or to advance your civilization level.

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That's pretty much it. Early on you want to increase your civilization level so you get more dice and ships. But there are some nice planet abilities so colonizing a key planet can help you quite a bit. Many special abilities have a "take that" ability where you hurt another player. Ability to use culture to copy actions means every player stays involved all the time and the current player has to think about dice order and whether or not to use all dice.

It's a fun quick game that satisfies my space conquest cravings.