Kevin C. Wong

Apple Arcade Reviews

Apple Arcade - Hot Lava (2019) [/] The concept is the kids game "the floor is laval". Run your character through a FPS-style obstacle course where you need to jump and swing on stuff and avoid the lave floor (which merely resets you back a bit but these are timed courses for extra points). Fairly good graphics and response. You can just use the iPad and it has virtual "move the iPad to look around" which is neat but inefficient. I used a game controller and it works fine. As with most FPS type games after a while I do get a bit nauseous. Overall an interesting game and at least an original idea.

Apple Arcade - Hyperbrawl Tournament (2019) [/] Futuristics sports. Recruit and train players who then play 2v2 matches where each team tries to get the ball into the opponent's goal and attacks are allowed. Arcade action and you can play vs pool or friends though I don't think two players on one team. Nice graphics and gameplay though not really my thing.

Apple Arcade - King's League II (2019) [/] Recruit a fantasy arena team then fight battles, either league games or outside quests. Battles are simple linear fights: your guys on the left, bad guys on the right, they run at each other and your only tactic is wait for magic to build up then activate one special ability (each fighter has one special ability). You collect gold and gems which are used to train your fighters, improve your training area, buy equipment and level up your fighters. It's a free-to-play model even though Apple Arcade games are not allowed to sell you packs. It's not a bad game but kind of limited though with an interesting story line (there are three PCs, the one I picked had a music-based storyline so I assume the other two PCs have fairly unique storylines).

Apple Arcade - Hexaflip: The Action Puzzler (2019) [/] Hex-based puzzle game. You have two controls, left and right which flips your hexagonal forward left and right. Navigate the level collecting three glowing orbs and getting to the exit tile. It's timed and the glowing orbs go away so if you have to do the level quickly to get three stars. Obstacles start showing up like spikes and hammers, both with set interval of activation. There are also arrow tiles that throw you in that direction so to get to an orb tile might mean using the arrows to navigate backwards, for example. Interesting combination of puzzle plus action.