GURPS BattleTech

Altairan BattleMechs 2

 

Party Mechs as of the end of session #150.


               BattleMech Technical Readout


Type/Model:    Jason Denton Special JD-2

Tech:          Mixed Tech  /  3050

Config:        Biped BattleMech

Rules:         Level 3, Standard design


Mass:          65 tons

Chassis:       Endo Steel (IS)

Power Plant:   195 Nissan Fusion (IS)

Walking Speed: 32.4 km/h

Maximum Speed: 54.0 km/h

Jump Jets:     3 Standard Jump Jets

Jump Capacity: 90 meters

Armor Type:    Standard

Armament:     

  4 Streak SRM 4s(IS)

  2 LRM 15s(IS)

Manufacturer:  (Unknown)

  Location:    (Unknown)

Communications System:  (Unknown)

Targeting & Tracking System:  (Unknown)


--------------------------------------------------------

Type/Model:    Jason Denton Special JD-2

Mass:          65 tons

Construction Options:  Fractional Accounting


Equipment:                                 Crits    Mass

Int. Struct.:  104 pts Endo Steel (IS)      14      3.25

(Endo Steel Loc: 1 HD, 3 LA, 3 RA, 1 LT, 1 RT, 1 CT, 2 LL, 2 RL)

Engine:        195 Fusion                    6      8.00

   Walking MP:   3

   Running MP:   5

   Jumping MP:   3

Heat Sinks:     11 Double (IS) [22]         12      1.00

(Heat Sink Loc: 1 LA, 1 RA, 1 LT, 1 RT)

Gyro:                                        4      2.00

Cockpit, Life Supt., Sensors:                5      3.00

Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00

Armor Factor:  188 (IS)                      0     11.75


                          Internal    Armor

                          Structure   Value

   Head:                      3          9     

   Center Torso:             21         26     

   Center Torso (Rear):                  9     

   L/R Side Torso:           15      20/20     

   L/R Side Torso (Rear):              7/7     

   L/R Arm:                  10      18/18     

   L/R Leg:                  15      27/27     


Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass

--------------------------------------------------------

2 Streak SRM 4s (IS)     RA      6   50      4      8.00

  (Ammo Locations: 1 LT, 1 RT)

2 Streak SRM 4s (IS)     LA      6           2      6.00

1 LRM 15  (IS)           RT      5   32      7     11.00

  (Ammo Locations: 2 LT, 2 RT)

1 LRM 15  (IS)           LT      5           3      7.00

CASE Equipment:    (IS)  LT     RT           2      1.00

3 Standard Jump Jets:                        3      3.00

(Jump Jet Loc: 1 LT, 1 RT, 1 CT)

--------------------------------------------------------

TOTALS:                         22          78     65.00

Crits & Tons Left:                           0       .00


Calculated Factors:

Total Cost:        5,730,285 C-Bills

Battle Value 2:    1,602 (old BV = 1,525)

Cost per BV2:      3,576.96

Weapon Value:      1,632 / 1,315 (Ratio = 1.02 / .82)

Damage Factors:    SRDmg = 35;  MRDmg = 18;  LRDmg = 8

BattleForce2:      MP: 3J,  Armor/Structure: 5/5

                   Damage PB/M/L: 5/5/2,  Overheat: 0

                   Class: MH;  Point Value: 16

                   Specials: if




               BattleMech Technical Readout


Type/Model:    Warhammer WHM-6D-AT1

Tech:          Mixed Tech  /  3050

Config:        Biped BattleMech

Rules:         Level 3, Standard design


Mass:          70 tons

Chassis:       StarCorp 100 Standard (IS)

Power Plant:   280 VOX XL Fusion (C)

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets:     None

Jump Capacity: 0 meters

Armor Type:    Leviathon Plus Standard

Armament:     

  2 PPCs(IS)

  2 Medium Lasers(IS)

  2 Small Lasers(IS)

  1 C≥ Slave Unit(IS)

Manufacturer:  StarCorps Industries

  Location:    (Unknown)

Communications System:  O/P 3000 COMSET

Targeting & Tracking System:  O/P 1500 ARB


------------------------------------------------------------------------------

==Overview:==

A standard 6D model replacing the IS Fusion engine with a Clan XL engine. This

frees up 8 tons for a C3 Slave and 7 Heat Sinks.


--------------------------------------------------------

Type/Model:    Warhammer WHM-6D-AT1

Mass:          70 tons


Equipment:                                 Crits    Mass

Int. Struct.:  107 pts Standard (IS)         0      7.00

Engine:        280 XL Fusion                10      8.00

   Walking MP:   4

   Running MP:   6

   Jumping MP:   0

Heat Sinks:     27 Single (IS)              16     17.00

(Heat Sink Loc: 3 LA, 3 RA, 2 LT, 2 RT, 2 CT, 2 LL, 2 RL)

Gyro:                                        4      3.00

Cockpit, Life Supt., Sensors:                5      3.00

Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       .00

Armor Factor:  217 (IS)                      0     14.00


                          Internal    Armor

                          Structure   Value

   Head:                      3          9     

   Center Torso:             22         34     

   Center Torso (Rear):                 10     

   L/R Side Torso:           15      22/22     

   L/R Side Torso (Rear):              8/8     

   L/R Arm:                  11      22/22     

   L/R Leg:                  15      30/30     


Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass

--------------------------------------------------------

1 PPC  (IS)              RA     10           3      7.00

1 PPC  (IS)              LA     10           3      7.00

1 Medium Laser  (IS)     RT      3           1      1.00

1 Small Laser  (IS)      RT      1           1       .50

1 Medium Laser  (IS)     LT      3           1      1.00

1 Small Laser  (IS)      LT      1           1       .50

1 C≥ Slave Unit  (IS)    HD      0           1      1.00

--------------------------------------------------------

TOTALS:                         28          60     70.00

Crits & Tons Left:                          18       .00


Calculated Factors:

Total Cost:        13,057,984 C-Bills

Battle Value 2:    1,433 (old BV = 1,223)  (+162 for C≥)

Cost per BV2:      9,112.34

Weapon Value:      1,958 / 1,958 (Ratio = 1.37 / 1.37)

Damage Factors:    SRDmg = 25;  MRDmg = 14;  LRDmg = 5

BattleForce2:      MP: 4,  Armor/Structure: 5/3

                   Damage PB/M/L: 5/3/2,  Overheat: 0

                   Class: MH;  Point Value: 14

                   Specials: c3s




               BattleMech Technical Readout

                     Custom* Weapons


Type/Model:    Max Ichijo MI-1

Tech:          Mixed Tech  /  3050

Config:        Biped BattleMech

Rules:         Level 3, Standard design


Mass:          80 tons

Chassis:       Endo Steel (IS)

Power Plant:   320 Pitban Fusion (IS)

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets:     4 Standard Jump Jets

Jump Capacity: 120 meters

Armor Type:    Standard

Armament:     

  1 ER PPC (Max)*(IS)

  1 PPC (Max)*(IS)

  2 Medium Laser (Max)s*(IS)

  3 ER Med Laser (Max)s*(IS)

Manufacturer:  (Unknown)

  Location:    (Unknown)

Communications System:  (Unknown)

Targeting & Tracking System:  (Unknown)


------------------------------------------------------------------------------

==Overview:==

Max has telescopic vision therefore his weapons have better range.


--------------------------------------------------------

Type/Model:    Max Ichijo MI-1

Mass:          80 tons

Construction Options:  Fractional Accounting


Equipment:                                 Crits    Mass

Int. Struct.:  122 pts Endo Steel (IS)      14      4.00

(Endo Steel Loc: 1 LA, 1 RA, 4 LT, 4 RT, 2 LL, 2 RL)

Engine:        320 Fusion                    6     22.50

   Walking MP:   4

   Running MP:   6

   Jumping MP:   4

Heat Sinks:     18 Double (IS) [36]         18      8.00

(Heat Sink Loc: 2 LA, 2 RA, 1 LT, 1 RT)

Gyro:                                        4      4.00

Cockpit, Life Supt., Sensors:                5      3.00

Actuators: L: Sh+UA    R: Sh+UA             12       .00

Armor Factor:  247 (IS)                      0     15.44


                          Internal    Armor

                          Structure   Value

   Head:                      3          9     

   Center Torso:             25         38     

   Center Torso (Rear):                 12     

   L/R Side Torso:           17      26/26     

   L/R Side Torso (Rear):              8/8     

   L/R Arm:                  13      26/26     

   L/R Leg:                  17      34/34     


Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass

--------------------------------------------------------

1 ER PPC (Max)* (IS)     RA     15           3      7.00

1 PPC (Max)* (IS)        LA     10           3      7.00

1 Medium Laser (Max)* (ISRT      3           1      1.00

1 Medium Laser (Max)* (ISLT      3           1      1.00

2 ER Med Laser (Max)s* (ICT     10           2      2.00

1 ER Med Laser (Max)* (ISHD      5           1      1.00

4 Standard Jump Jets:                        4      4.00

(Jump Jet Loc: 2 LT, 2 RT)

--------------------------------------------------------

TOTALS:                         46          74     79.94

Crits & Tons Left:                           4       .06


Calculated Factors:

Total Cost:        9,027,121 C-Bills

Battle Value 2:    1,991 (old BV = 1,782)

Cost per BV2:      4,533.96

Weapon Value:      2,892 / 2,892 (Ratio = 1.45 / 1.45)

Damage Factors:    SRDmg = 31;  MRDmg = 21;  LRDmg = 10

BattleForce2:      MP: 4J,  Armor/Structure: 6/6

                   Damage PB/M/L: 5/4/2,  Overheat: 1

                   Class: MA;  Point Value: 20




               BattleMech Technical Readout


Type/Model:    Battlemaster BLR-WN1

Tech:          Mixed Tech  /  3050

Config:        Biped BattleMech

Rules:         Level 3, Standard design


Mass:          85 tons

Chassis:       Endo Steel (C)

Power Plant:   340 XL Fusion (C)

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets:     4 Standard Jump Jets

Jump Capacity: 120 meters

Armor Type:    Standard

Armament:     

  1 PPC (IS)

  4 Medium Pulse Lasers(C)

  1 Large Pulse Laser(C)

  3 ER Medium Lasers(C)

  1 C≥ Master Computer (IS)

  1 ECM Suite(C)

Manufacturer:  (Unknown)

  Location:    (Unknown)

Communications System:  (Unknown)

Targeting & Tracking System:  (Unknown)


--------------------------------------------------------

Type/Model:    Battlemaster BLR-WN1

Mass:          85 tons

Construction Options:  Fractional Accounting


Equipment:                                 Crits    Mass

Int. Struct.:  130 pts Endo Steel (C)        7      4.25

(Endo Steel Loc: 1 RA, 5 RT, 1 CT)

Engine:        340 XL Fusion                10     13.50

   Walking MP:   4

   Running MP:   6

   Jumping MP:   4

Heat Sinks:     20 Double (C) [40]          14     10.00

(Heat Sink Loc: 2 LA, 1 RA, 2 LT, 2 RT)

Gyro:                                        4      4.00

Cockpit, Life Supt., Sensors:                5      3.00

Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00

Armor Factor:  260 (C)                       0     16.25


                          Internal    Armor

                          Structure   Value

   Head:                      3          9     

   Center Torso:             27         38     

   Center Torso (Rear):                 13     

   L/R Side Torso:           18      27/27     

   L/R Side Torso (Rear):              9/9     

   L/R Arm:                  14      28/28     

   L/R Leg:                  18      36/36     


Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass

--------------------------------------------------------

1 PPC (IS)               RA     10           3      7.00

2 Medium Pulse Lasers (C)RA      8           2      4.00

1 Large Pulse Laser  (C) LA     10           2      6.00

2 Medium Pulse Lasers (C)LA      8           2      4.00

1 ER Medium Laser  (C)   RT      5           1      1.00

1 C≥ Master Computer (IS)LT      0           5      5.00

1 ER Medium Laser  (C)   LT      5           1      1.00

1 ER Medium Laser  (C)   CT      5           1      1.00

1 ECM Suite  (C)         HD      0           1      1.00

4 Standard Jump Jets:                        4      4.00

(Jump Jet Loc: 2 LL, 2 RL)

--------------------------------------------------------

TOTALS:                         51          78     85.00

Crits & Tons Left:                           0       .00


Calculated Factors:

Total Cost:        23,755,419 C-Bills

Battle Value 2:    2,779 (old BV = 2,587)  (+423 for C≥)

Cost per BV2:      8,548.19

Weapon Value:      4,995 / 4,995 (Ratio = 1.80 / 1.80)

Damage Factors:    SRDmg = 51;  MRDmg = 34;  LRDmg = 10

BattleForce2:      MP: 4J,  Armor/Structure: 7/5

                   Damage PB/M/L: 7/6/2,  Overheat: 2

                   Class: MA;  Point Value: 28

                   Specials: ecm, c3m




               BattleMech Technical Readout


Type/Model:    Executioner (Gladiator) AT1

Tech:          Mixed Tech  /  3050

Config:        Biped OmniMech

Rules:         Level 3, Standard design


Mass:          95 tons

Chassis:       Standard (C)

Power Plant:   380 XL Fusion (C)

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 [86.4] km/h

Jump Jets:     4 Standard Jump Jets

Jump Capacity: 120 meters

Armor Type:    Ferro-Fibrous

Armament:     

  2 LRM 15s(C)

  2 LRM 20s(C)

  1 Guardian ECM (IS)

  1 C≥ Slave Unit (IS)

Manufacturer:  (Unknown)

  Location:    (Unknown)

Communications System:  (Unknown)

Targeting & Tracking System:  (Unknown)


--------------------------------------------------------

Type/Model:    Executioner (Gladiator) AT1

Mass:          95 tons


Equipment:                                 Crits    Mass

Int. Struct.:  145 pts Standard (C)          0      9.50

Engine:        380 XL Fusion                10     20.50

   Walking MP:   4

   Running MP:   6 [8]

   Jumping MP:   4

Heat Sinks:     12 Double (C) [24]           0      2.00

Gyro:                                        4      4.00

Cockpit, Life Supt., Sensors:                5      3.00

MASC (C):                                    4      4.00

Actuators: L: Sh+UA    R: Sh+UA+LA+H        14       .00

Armor Factor:  293 (C)                       7     15.50

(Armor Crit Loc: 2 RA, 5 RT)


                          Internal    Armor

                          Structure   Value

   Head:                      3          9     

   Center Torso:             30         45     

   Center Torso (Rear):                 15     

   L/R Side Torso:           20      30/30     

   L/R Side Torso (Rear):            10/10     

   L/R Arm:                  16      32/32     

   L/R Leg:                  20      40/40     


Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass

--------------------------------------------------------

2 LRM 15s (C)            RA     10   32      8     11.00

  (Ammo Locations: 4 RT)

2 LRM 20s (C)            LA     12   24     12     14.00

  (Ammo Locations: 4 LT)

1 Guardian ECM (IS)      CT      0           2      1.50

1 C≥ Slave Unit (IS)     HD      0           1      1.00

CASE II Equipment (C):                       2      1.00

  (CASE II Loc: 1 LT, 1 RT)

4 Standard Jump Jets:                        4      8.00

(Jump Jet Loc: 2 LL, 2 RL)

--------------------------------------------------------

TOTALS:                         22          73     95.00

Crits & Tons Left:                           5       .00


Calculated Factors:

Total Cost:        38,240,760 C-Bills

Battle Value 2:    2,888 (old BV = 2,788)  (+269 for C≥)

Cost per BV2:      13,241.26

Weapon Value:      3,991 / 3,991 (Ratio = 1.38 / 1.38)

Damage Factors:    SRDmg = 41;  MRDmg = 32;  LRDmg = 18

BattleForce2:      MP: 4J,  Armor/Structure: 7/5

                   Damage PB/M/L: 6/4/4,  Overheat: 0

                   Class: MA;  Point Value: 29

                   Specials: omni, if, ecm, c3s




               BattleMech Technical Readout


Type/Model:    Mackie MCK-EN2

Tech:          Mixed Tech  /  3050

Config:        Biped BattleMech

Rules:         Level 3, Standard design


Mass:          100 tons

Chassis:       Standard (IS)

Power Plant:   300 Vlar Fusion (IS)

Walking Speed: 32.4 km/h

Maximum Speed: 54.0 km/h

Jump Jets:     None

Jump Capacity: 0 meters

Armor Type:    Standard

Armament:     

  2 Gauss Rifles (C)

  1 Large Pulse Laser (C)

  2 Medium Pulse Lasers (C)

Manufacturer:  (Unknown)

  Location:    (Unknown)

Communications System:  (Unknown)

Targeting & Tracking System:  (Unknown)


--------------------------------------------------------

Type/Model:    Mackie MCK-EN2

Mass:          100 tons

Construction Options:  Fractional Accounting


Equipment:                                 Crits    Mass

Int. Struct.:  152 pts Standard (IS)         0     10.00

Engine:        300 Fusion                    6     19.00

   Walking MP:   3

   Running MP:   5

   Jumping MP:   0

Heat Sinks:     16 Double (C) [32]           8      6.00

(Heat Sink Loc: 2 LA, 1 RA, 1 LT)

Gyro:                                        4      3.00

Cockpit, Life Supt., Sensors:                5      3.00

Actuators: L: Sh+UA    R: Sh+UA             12       .00

Armor Factor:  307 (IS)                      0     19.19


                          Internal    Armor

                          Structure   Value

   Head:                      3          9     

   Center Torso:             31         46     

   Center Torso (Rear):                 16     

   L/R Side Torso:           21      32/32     

   L/R Side Torso (Rear):            10/10     

   L/R Arm:                  17      34/34     

   L/R Leg:                  21      42/42     


Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass

--------------------------------------------------------

1 Gauss Rifle (C)        RA      1   40     11     17.00

  (Ammo Locations: 5 RT)

1 Large Pulse Laser (C)  LA     10           2      6.00

1 Gauss Rifle (C)        RT      1           6     12.00

2 Medium Pulse Lasers (C)LT      8           2      4.00

CASE Equipment:    (IS)  RT                  1       .50

--------------------------------------------------------

TOTALS:                         20          57     99.69

Crits & Tons Left:                          21       .31


Calculated Factors:

Total Cost:        10,025,800 C-Bills

Battle Value 2:    2,649 (old BV = 2,424)

Cost per BV2:      3,784.75

Weapon Value:      4,742 / 4,742 (Ratio = 1.79 / 1.79)

Damage Factors:    SRDmg = 50;  MRDmg = 38;  LRDmg = 20

BattleForce2:      MP: 3,  Armor/Structure: 8/8

                   Damage PB/M/L: 7/6/4,  Overheat: 0

                   Class: MA;  Point Value: 27