GURPS BattleTech
Altairan BattleMechs 2
GURPS BattleTech
Altairan BattleMechs 2
Party Mechs as of the end of session #150.
BattleMech Technical Readout
Type/Model: Jason Denton Special JD-2
Tech: Mixed Tech / 3050
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 65 tons
Chassis: Endo Steel (IS)
Power Plant: 195 Nissan Fusion (IS)
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: 3 Standard Jump Jets
Jump Capacity: 90 meters
Armor Type: Standard
Armament:
4 Streak SRM 4s(IS)
2 LRM 15s(IS)
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Jason Denton Special JD-2
Mass: 65 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 104 pts Endo Steel (IS) 14 3.25
(Endo Steel Loc: 1 HD, 3 LA, 3 RA, 1 LT, 1 RT, 1 CT, 2 LL, 2 RL)
Engine: 195 Fusion 6 8.00
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks: 11 Double (IS) [22] 12 1.00
(Heat Sink Loc: 1 LA, 1 RA, 1 LT, 1 RT)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 188 (IS) 0 11.75
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 26
Center Torso (Rear): 9
L/R Side Torso: 15 20/20
L/R Side Torso (Rear): 7/7
L/R Arm: 10 18/18
L/R Leg: 15 27/27
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 Streak SRM 4s (IS) RA 6 50 4 8.00
(Ammo Locations: 1 LT, 1 RT)
2 Streak SRM 4s (IS) LA 6 2 6.00
1 LRM 15 (IS) RT 5 32 7 11.00
(Ammo Locations: 2 LT, 2 RT)
1 LRM 15 (IS) LT 5 3 7.00
CASE Equipment: (IS) LT RT 2 1.00
3 Standard Jump Jets: 3 3.00
(Jump Jet Loc: 1 LT, 1 RT, 1 CT)
--------------------------------------------------------
TOTALS: 22 78 65.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 5,730,285 C-Bills
Battle Value 2: 1,602 (old BV = 1,525)
Cost per BV2: 3,576.96
Weapon Value: 1,632 / 1,315 (Ratio = 1.02 / .82)
Damage Factors: SRDmg = 35; MRDmg = 18; LRDmg = 8
BattleForce2: MP: 3J, Armor/Structure: 5/5
Damage PB/M/L: 5/5/2, Overheat: 0
Class: MH; Point Value: 16
Specials: if
BattleMech Technical Readout
Type/Model: Warhammer WHM-6D-AT1
Tech: Mixed Tech / 3050
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 70 tons
Chassis: StarCorp 100 Standard (IS)
Power Plant: 280 VOX XL Fusion (C)
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Leviathon Plus Standard
Armament:
2 PPCs(IS)
2 Medium Lasers(IS)
2 Small Lasers(IS)
1 C≥ Slave Unit(IS)
Manufacturer: StarCorps Industries
Location: (Unknown)
Communications System: O/P 3000 COMSET
Targeting & Tracking System: O/P 1500 ARB
------------------------------------------------------------------------------
==Overview:==
A standard 6D model replacing the IS Fusion engine with a Clan XL engine. This
frees up 8 tons for a C3 Slave and 7 Heat Sinks.
--------------------------------------------------------
Type/Model: Warhammer WHM-6D-AT1
Mass: 70 tons
Equipment: Crits Mass
Int. Struct.: 107 pts Standard (IS) 0 7.00
Engine: 280 XL Fusion 10 8.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 27 Single (IS) 16 17.00
(Heat Sink Loc: 3 LA, 3 RA, 2 LT, 2 RT, 2 CT, 2 LL, 2 RL)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 217 (IS) 0 14.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 34
Center Torso (Rear): 10
L/R Side Torso: 15 22/22
L/R Side Torso (Rear): 8/8
L/R Arm: 11 22/22
L/R Leg: 15 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 PPC (IS) RA 10 3 7.00
1 PPC (IS) LA 10 3 7.00
1 Medium Laser (IS) RT 3 1 1.00
1 Small Laser (IS) RT 1 1 .50
1 Medium Laser (IS) LT 3 1 1.00
1 Small Laser (IS) LT 1 1 .50
1 C≥ Slave Unit (IS) HD 0 1 1.00
--------------------------------------------------------
TOTALS: 28 60 70.00
Crits & Tons Left: 18 .00
Calculated Factors:
Total Cost: 13,057,984 C-Bills
Battle Value 2: 1,433 (old BV = 1,223) (+162 for C≥)
Cost per BV2: 9,112.34
Weapon Value: 1,958 / 1,958 (Ratio = 1.37 / 1.37)
Damage Factors: SRDmg = 25; MRDmg = 14; LRDmg = 5
BattleForce2: MP: 4, Armor/Structure: 5/3
Damage PB/M/L: 5/3/2, Overheat: 0
Class: MH; Point Value: 14
Specials: c3s
BattleMech Technical Readout
Custom* Weapons
Type/Model: Max Ichijo MI-1
Tech: Mixed Tech / 3050
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 80 tons
Chassis: Endo Steel (IS)
Power Plant: 320 Pitban Fusion (IS)
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Standard
Armament:
1 ER PPC (Max)*(IS)
1 PPC (Max)*(IS)
2 Medium Laser (Max)s*(IS)
3 ER Med Laser (Max)s*(IS)
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
Max has telescopic vision therefore his weapons have better range.
--------------------------------------------------------
Type/Model: Max Ichijo MI-1
Mass: 80 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel (IS) 14 4.00
(Endo Steel Loc: 1 LA, 1 RA, 4 LT, 4 RT, 2 LL, 2 RL)
Engine: 320 Fusion 6 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 18 Double (IS) [36] 18 8.00
(Heat Sink Loc: 2 LA, 2 RA, 1 LT, 1 RT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 247 (IS) 0 15.44
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 38
Center Torso (Rear): 12
L/R Side Torso: 17 26/26
L/R Side Torso (Rear): 8/8
L/R Arm: 13 26/26
L/R Leg: 17 34/34
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER PPC (Max)* (IS) RA 15 3 7.00
1 PPC (Max)* (IS) LA 10 3 7.00
1 Medium Laser (Max)* (ISRT 3 1 1.00
1 Medium Laser (Max)* (ISLT 3 1 1.00
2 ER Med Laser (Max)s* (ICT 10 2 2.00
1 ER Med Laser (Max)* (ISHD 5 1 1.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 2 LT, 2 RT)
--------------------------------------------------------
TOTALS: 46 74 79.94
Crits & Tons Left: 4 .06
Calculated Factors:
Total Cost: 9,027,121 C-Bills
Battle Value 2: 1,991 (old BV = 1,782)
Cost per BV2: 4,533.96
Weapon Value: 2,892 / 2,892 (Ratio = 1.45 / 1.45)
Damage Factors: SRDmg = 31; MRDmg = 21; LRDmg = 10
BattleForce2: MP: 4J, Armor/Structure: 6/6
Damage PB/M/L: 5/4/2, Overheat: 1
Class: MA; Point Value: 20
BattleMech Technical Readout
Type/Model: Battlemaster BLR-WN1
Tech: Mixed Tech / 3050
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 85 tons
Chassis: Endo Steel (C)
Power Plant: 340 XL Fusion (C)
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Standard
Armament:
1 PPC (IS)
4 Medium Pulse Lasers(C)
1 Large Pulse Laser(C)
3 ER Medium Lasers(C)
1 C≥ Master Computer (IS)
1 ECM Suite(C)
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Battlemaster BLR-WN1
Mass: 85 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 130 pts Endo Steel (C) 7 4.25
(Endo Steel Loc: 1 RA, 5 RT, 1 CT)
Engine: 340 XL Fusion 10 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 20 Double (C) [40] 14 10.00
(Heat Sink Loc: 2 LA, 1 RA, 2 LT, 2 RT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 260 (C) 0 16.25
Internal Armor
Structure Value
Head: 3 9
Center Torso: 27 38
Center Torso (Rear): 13
L/R Side Torso: 18 27/27
L/R Side Torso (Rear): 9/9
L/R Arm: 14 28/28
L/R Leg: 18 36/36
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 PPC (IS) RA 10 3 7.00
2 Medium Pulse Lasers (C)RA 8 2 4.00
1 Large Pulse Laser (C) LA 10 2 6.00
2 Medium Pulse Lasers (C)LA 8 2 4.00
1 ER Medium Laser (C) RT 5 1 1.00
1 C≥ Master Computer (IS)LT 0 5 5.00
1 ER Medium Laser (C) LT 5 1 1.00
1 ER Medium Laser (C) CT 5 1 1.00
1 ECM Suite (C) HD 0 1 1.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 51 78 85.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 23,755,419 C-Bills
Battle Value 2: 2,779 (old BV = 2,587) (+423 for C≥)
Cost per BV2: 8,548.19
Weapon Value: 4,995 / 4,995 (Ratio = 1.80 / 1.80)
Damage Factors: SRDmg = 51; MRDmg = 34; LRDmg = 10
BattleForce2: MP: 4J, Armor/Structure: 7/5
Damage PB/M/L: 7/6/2, Overheat: 2
Class: MA; Point Value: 28
Specials: ecm, c3m
BattleMech Technical Readout
Type/Model: Executioner (Gladiator) AT1
Tech: Mixed Tech / 3050
Config: Biped OmniMech
Rules: Level 3, Standard design
Mass: 95 tons
Chassis: Standard (C)
Power Plant: 380 XL Fusion (C)
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Ferro-Fibrous
Armament:
2 LRM 15s(C)
2 LRM 20s(C)
1 Guardian ECM (IS)
1 C≥ Slave Unit (IS)
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Executioner (Gladiator) AT1
Mass: 95 tons
Equipment: Crits Mass
Int. Struct.: 145 pts Standard (C) 0 9.50
Engine: 380 XL Fusion 10 20.50
Walking MP: 4
Running MP: 6 [8]
Jumping MP: 4
Heat Sinks: 12 Double (C) [24] 0 2.00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
MASC (C): 4 4.00
Actuators: L: Sh+UA R: Sh+UA+LA+H 14 .00
Armor Factor: 293 (C) 7 15.50
(Armor Crit Loc: 2 RA, 5 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 30 45
Center Torso (Rear): 15
L/R Side Torso: 20 30/30
L/R Side Torso (Rear): 10/10
L/R Arm: 16 32/32
L/R Leg: 20 40/40
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 LRM 15s (C) RA 10 32 8 11.00
(Ammo Locations: 4 RT)
2 LRM 20s (C) LA 12 24 12 14.00
(Ammo Locations: 4 LT)
1 Guardian ECM (IS) CT 0 2 1.50
1 C≥ Slave Unit (IS) HD 0 1 1.00
CASE II Equipment (C): 2 1.00
(CASE II Loc: 1 LT, 1 RT)
4 Standard Jump Jets: 4 8.00
(Jump Jet Loc: 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 22 73 95.00
Crits & Tons Left: 5 .00
Calculated Factors:
Total Cost: 38,240,760 C-Bills
Battle Value 2: 2,888 (old BV = 2,788) (+269 for C≥)
Cost per BV2: 13,241.26
Weapon Value: 3,991 / 3,991 (Ratio = 1.38 / 1.38)
Damage Factors: SRDmg = 41; MRDmg = 32; LRDmg = 18
BattleForce2: MP: 4J, Armor/Structure: 7/5
Damage PB/M/L: 6/4/4, Overheat: 0
Class: MA; Point Value: 29
Specials: omni, if, ecm, c3s
BattleMech Technical Readout
Type/Model: Mackie MCK-EN2
Tech: Mixed Tech / 3050
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 100 tons
Chassis: Standard (IS)
Power Plant: 300 Vlar Fusion (IS)
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 Gauss Rifles (C)
1 Large Pulse Laser (C)
2 Medium Pulse Lasers (C)
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Mackie MCK-EN2
Mass: 100 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 152 pts Standard (IS) 0 10.00
Engine: 300 Fusion 6 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 16 Double (C) [32] 8 6.00
(Heat Sink Loc: 2 LA, 1 RA, 1 LT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 307 (IS) 0 19.19
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (Rear): 16
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 42/42
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle (C) RA 1 40 11 17.00
(Ammo Locations: 5 RT)
1 Large Pulse Laser (C) LA 10 2 6.00
1 Gauss Rifle (C) RT 1 6 12.00
2 Medium Pulse Lasers (C)LT 8 2 4.00
CASE Equipment: (IS) RT 1 .50
--------------------------------------------------------
TOTALS: 20 57 99.69
Crits & Tons Left: 21 .31
Calculated Factors:
Total Cost: 10,025,800 C-Bills
Battle Value 2: 2,649 (old BV = 2,424)
Cost per BV2: 3,784.75
Weapon Value: 4,742 / 4,742 (Ratio = 1.79 / 1.79)
Damage Factors: SRDmg = 50; MRDmg = 38; LRDmg = 20
BattleForce2: MP: 3, Armor/Structure: 8/8
Damage PB/M/L: 7/6/4, Overheat: 0
Class: MA; Point Value: 27