Industrial Revolution by Andrew
Sage
Strategy game taking place in England during the industrial revolution.
Each turn you can build a factory or transportation and then send
products to the four cities on the map. You can invest in new
technologies and there are disasters to keep things a bit more random.
Doesn't seem to be a point to the game other than making more and more
money.
Gameplay: Good (4) Like the game even with no victory conditions.
Graphics: Average (3) Good enough to tell what's going on.
Sound and Music: Good (4) Has theme music and some sounds.
ShineBug! by
Charles Goran
You control a drunken mosquito. The objective is to get to the end of
the level before you lose your buzz (it's like fuel). You get more buzz
by getting bubbles (with or without cans). Avoid logs and hornets.
There is no scoring system and only the one level.
Gameplay: Average (3) Rather simple and no scoring mar this game.
Graphics: Excellent (5) Everything is rendered very nicely.
Sound and Music: Good (4) Hick twangy music and lots of sounds.
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PictureFrameX by Alan Dickinson
Solitaire card game. Place cards on a 4x4 grid and you have to place
face cards on the edges (in specific places). Once the grid is filled
you can remove pairs of non-face cards that add up to 11. Objective is
to fill up the edges without getting to the point when you can't place
a face card. There is scoring and a high score table.
Gameplay: Good (4) Some strategy but mostly mindless cardplay.
Graphics: Good (4) Solid card graphics, nothing fancy.
Sound and Music: Poor (2) No theme, appropriate card sounds.
Goldgeiger by
Kemal Yun
One to four player turn-based prospecting game. You start out buying
equipment -- dynamite, ladders, diving gear, backpack, and boots --
then start digging into an approximately 20x12 grid. The lower you go
there more there is. Things that can block you include soft rock which
can be dynamited away, hard rock which is impassable, water which is
passable if you own a diving suit, and gas veins which explode once and
destroy any gold you are carrying. There is also a loan you have to pay
back (and it accrues interest) and you use up one gold per turn. Game
ends when the mine is cleared. Very fun game.
Gameplay: Excellent (5) One player puzzle or multi-player
competition.
Graphics: Good (4) Nice graphics, easy to tell what is what.
Sound and Music: Good (4) No theme, lots of sounds, end theme.
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