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Game Type: 3rd Person Shooter
Platform:  Mac OS Classic
Tested on: Titanium PowerBook G4/800
Publisher: MacSoft
Year:      2001
Version:   1.0?
Price:     $50 (Originally)
Graphics:  4/5
Sound:     3/5
Gameplay:  4/5
Overall:   4/5

Teaser

Cristof is an 11th Century Crusader and a darn good one too. But lately he's had a bit of a crisis of faith. After being wounded in one battle, he was left in Prague to convalense. And there he met Anezka, a nun whom he fell in love with. Their unholy romance is interrupted by the vampires who inhabit Prague. One clan, the Brujahs, embrace Cristof and turn him into a vampire, a new recruit in their war against the evil clans. Cristof agrees to help the Brujahs while he searches for a way to redeem himself from his vampiric curse.

Game

The world of Redemption is based on the White Wolf Role-Playing Game, Vampire: The Masquerade. You control Cristof and up to three other companions as they adventure in four cities over two time periods. It's a basic fantasy setting with medieval weapons and "spells", in this case the spells are Vampiric Disciplines. Your party goes around killing vampires and other creatures, taking their stuff, and selling it for more equipment.

Most of the gameplay is done via a 3rd person perspective, the camera focusing on whichever character you are currently controlling. The camera automatically pans to follow the infocus character, though most of the time you'll simply move the mouse to the screen edge to pan the camera yourself. It usually works out though often you have to move the camera around so you can click on a specific spot.

The party can be in one of three states, which affect characters you're not controlling. Defend and the other characters will not help you, electing to stay back and protect themselves. Neutral and the characters will attack if you attack, and will generally attack whomever you are targetting (often to the exclusion of other monsters that are attacking those characters). Attack and your compatriots will attack any enemy they see. You can also limit the type of spells they can cast, to conserve blood (which powers spells), though that feature only somewhat works.

It's a very linear game. You basically go from one dungeon (or location) to another, fighting your way through three levels of monsters until you meet the dungeon boss on the fourth level. Once you defeat the boss, you get a chance to spend your earned experience to increase your abilitites (though you can also do that anytime by returning to your base). Lots of cut scenes and dialogue scenes throughout the game to tie the dungeons together. And though you do get dialogue choices, they only effect your humanity level -- you always end up moving the story forward linearly.
It's a fun game, though once you get a few level 5 Disciplines you start to rule. The final boss was tough but still easy to beat. Most of the time you do need your compatriots though with careful play you might be able to finish the game by yourself. The weird part is that there are three female roles -- Anezka your love; Serena, a vampire companion in the Middle Ages; and Lily, a vampire companion in 1999 -- and I swear they're all hot for Cristof.

Graphics and Sound


The rendering engine is fairly good and fast. The 3rd person camera can do some weird things like go behind walls and bookcases, which is disconcerting. You can easily tell what each monster is and there are special effects depending on what spells you have on you (like invisibility or toughness).

Sound is also good. Ambient sounds are everywhere. Real voices are used in the cut scenes and voice snippets during game play. Footsteps, clashing of swords, bullets, the "umph" when you get hit are all clear. I guess the only complaint is that sometimes there are a bit too many sounds going on.

Gameplay


For the most part it's very straightforward. The monsters can cast spells and have different attacks and personalities, but when you get down to it I just charged forward and attacked head on. That works most of the time. So in the end the monsters are not all that tough and they don't play smart.

[!!!SPOILER WARNING!!!]

The final boss is a good example. You have to beat him twice. The first time I stayed invisible and cast Immolate on him a couple of dozen times until I won -- apparently he didn't have any vision spells and just stood there taking it. The second time I ended up just far enough away and in a darkish area where I could Fireball him a couple hundred times until he died.

[!!!END SPOILER!!!]

In general most of the spells suck. There are your combat spells but after a while they're repetitive. There are your vision spells but you don't need them that high. There are charm spells but for the most part it's easier just to kill them all. Various miscellaneous spells that you only barely need to cast. Once I had Celerity (speed), Fortify (toughness), Potency (damage), and Cloak the Gathering (party invisibility) at level 5 we just ruled the game. Immolate and Fireball at level 5 also came in useful at the end.

Recommendations

It's an old game so you can find it cheap. Worked well in Classic mode on my PowerBook with only a bit of slowness. Took me like 55 hours to finish the game. It's not tough but still enjoyable. All in all, well worth the money and especially if you like the RPG, it's a nice game to play.
Copyright (c) 2003 Kevin C. Wong
Page Created: December 1, 2003 Page Last Updated: December 1, 2003