kcw | battletech campaign | ad&d conversion notes
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Miscellaneous

Search for secret doors: use Perception with +2 to +6 penalty, depending on the size of the room and the type of secret/concealed door.

Magic Resistance: % protection is damage reduction from energy weapons

Paralyzation: If max damage inflicted, 'Mech can't walk, run, torso-twist for one turn.

Petrification: If max damage inflicted, 'Mech shuts down for 1 turn

+x magic weapons needed to hit creature: Each +1 equals 2 pts damage reduction from each damage location roll. (ie SRMs and LRMs are greatly reduced).

Saving throws: Use a Piloting roll with a penalty equal to the saving roll penalty.

Copyright (c) 1998 Kevin C. Wong
Page Created: May 22, 2004
Page Last Updated: May 22, 2004