kcw | star trek: the next generation campaign
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Where could Granger drive to? Only two well used roads from the main city, one to the Bringloidi village and one to the crash site of the Mariposa. They take the shuttle to the crash site, where they detect a life sign. Going down to investigate, they find someone trapped in a room. Phaser through the door. It's Danillo O'dell! How could it be? Confusion. Danillo seems kind of mad at Wilson, who he claims put him here.

Krystal comes up with a plan. With Danillo and Wilson's wrongdoing, she thinks she has enough leverage to make Wilson compromise. She calls a meeting where she goes over her proposals: equal governmental representation, sex at the Bringloidi pace -- can't force them to have sex with three women, a central market place where the two peoples can interact in a neutral environment. Brenna is all for that. Wilson still has objections. Enter Danillo. Brenna is devastated at the betrayal, Wilson is defeated, Danillo has to be restrained from choking Wilson. Wilson gives in to the demands. Another successful mission.

I must admit that this was a fun episode to run. I got to really ham it up and act out the NPCs without having lots of players to juggle. Commander Argyle talked a mile a minute, saying how unreasonable the two peoples are, how the diplomatic manual doesn't cover this situation, how he pointed out what they should be doing but they wouldn't listen. Engineering never prepared him for this, if not for his dreams to make Admiral he wouldn't have changed branches.
The initial Bringloidi scene was hectic. Bringloidi men demanding that Brenna leave them alone. They should be free to drink and womanize as they want. Brenna saying that the men should get off their lazy asses and contribute some useful work to the village. Calls for making Bessie the Cow the new Bringloidi speaker. Threats that God will strike the men down. Quite entertaining.

Wilson Granger is very straight and calm. Even when accused of doing wrong, he only hesitated briefly before denying everything and coming up with plausible explanations. There was a lot of impromptu speaking on my part. I had the adventure more or less memorized so I didn't have to refer to the text. I think I presented all the clues, didn't skip anything important, kept the flow moving smoothly and entertainingly. A good episode, and time for me to take a week off and bask in the glory.
Copyright (c) 2000 Kevin C. Wong
Page Created: January 20, 2004
Page Last Updated: January 20, 2004