What am I looking for in a leader? I keep in mind that
this is a Next Generation
campaign. Unlike the original series, ST:TNG is more about characters
and
drama rather than action. The episodes are set up to be resolved
through a
combination of problem solving and interaction with NPCs, without
devolving
into combat. Also, we should keep in mind that the Federation is about
open
ideals and IDIC, upholding the good without sacrificing your Federation
principles. It's not about doing a mission successful, it's more
important
how the mission is conducted, how the characters behave.
In terms of my campaign, I want to see Initiative and
self-reliance.
Take
charge and complete the mission with your alloted resources. Don't be a
coward
and call for help, but there may be times when that is your only choice
so
don't hesitate to call for help in those situations. Discipline: follow
orders
and the intent of those orders, keep your team under control and the
same for
yourself, handle situations logically and in the best traditions of
Starfleet.
Openness: don't stereotype people, treat each person as an individual,
keep in
mind other cultures and other standards of right and wrong. Starfleet
is not
here to impose Federation culture and every on every species.
Commanders must
recognize that our way is not the best way for everyone, just the best
way
for Starfleet and the Federation as a whole.
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I don't treat Skill with much importance. Everybody is
skilled so it's not as
if characters will get negative Skill renown. The episodes are set up
to be
solved, sometimes rather easily. So it's hard to give out negative
Skill
renown. But because the episodes are relatively easy, how the episodes
are
handled by the characters is more important. As for Aggression, I don't
mind
too much if characters are occassionally aggressive. If you are
consistently
aggressive it'll tend to hurt your promotion chances, both because you
become
known for shooting rather than talking and because your openness tends
to go
down as aggression goes up.
So, keeping the above guidelines in mind, the character
reviews follow.
These
are written by the Discovery's Executive Officer, Lieutenant Commander
Arax
Papaub. I'm going off of my memory and impressions from the second
season, so
at times I'll be wrong and I'm sure there are several details that I've
forgotten. In general I think that the last episode of the season
soured my
view of some of the characters, but that's the way it is sometimes.
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