Shannon Appel/Lieutenant JG Clancy "Chris" Evans
Q1. How important
do you want your character to be in the campaign? Note that I use this
to determine how much focus to give your character in an episode.
060. I'm an up-and-coming
officer, capable of commanding the occassional mission or having an
episode focused on me. Sort of like Chekov without the fake Ruskie
accent.
Q2. How often do
you want your character's subplots to be in the campaign? These would
be enemies, rivals, family, romances, hobbies, etc. Note that these
things are analogous to the B plots in a Star Trek episode.
060. If I don't have a
subplot every other adventure I'll wither and die, or I'll join Donald
and play solitaire.
Q3. Where do you
see your character being three years (18 episodes) from now? This is in
terms of his/her Starfleet career.
060. Certainly I should
have been promoted at least once by then.
Q4. How much action
do you want to see in the typical episode, or in general throughout any
given season?
040. About the level of
the Next Generation tv show. There are other ways to challenge the
characters besides violence.
Q5. My biggest
complaint about the GM is...
000. Nice try Kev, but we
all know that revenge is a dish best served with a creamy cucumber
sauce. I'm not giving you any ammo.
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Q6. My fellow away team members...
040. Have skills that
complement mine. Which is good since I don't want to learn those boring
skills.
Q7. My leadership
ability...
060. Is not that bad. I
only lost a couple of redshirts in the last mission. Any successful
mission where I survive is a good mission in my book.
Q8. Non-violent
solutions to a problem...
020. Is one of the ideals
that the Federation and Starfleet enshrine and adhere to religiously.
Whether I agree or not, I know which side my bread is buttered on.
Q9. Telepaths...
100. Must be exterminated
as an affront to nature and all that is Good.
Q10. Romulans...
040. May some day be
persuaded to join the Federation and Klingons in a peaceful alliance.
Comments:
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