Scenario Info
Author - (Unknown)
Source - Last Unicorn Games
Players - High
Action - High
Roll Call
Shannon Appelcline (Clancy Evans)
Donald Kubasak (Krystal Evensong)
Dave Pickering (Venor Pertham)
Dave Sweet (John Kalhoun)
Kevin C. Wong (Game Master)
Audio
Section 1 (41:07, 4.6 MB,
05/19/01)
Section 2 (41:34, 4.7 MB,
05/19/01)
Section 3 (42:40, 4.8 MB,
05/19/01)
Section 4 (43:56, 5.0 MB,
05/19/01)
Section 5 (49:37, 5.6 MB,
05/19/01)
Section 6 (31:49, 3.6 MB,
05/19/01)
Section 7 (47:01, 5.3 MB,
05/19/01)
Section 8 (17:46, 2.0 MB,
05/19/01)
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Recap
The last episode of the season was a nice fun little holodeck
adventure. I wanted to run this last adventure, set in a fantasy genre.
But I wanted to make it more of a video game. So I took some elements
from Gauntlet and other games and layered them on top of the existing
adventure. Present were not an ideal mix of players but I take what I
can get: Clancy, Krystal, John and Venor.
There was a warrior (Venor), wizard (Clancy), an elf (John) and a
valkyrie (Krystal). Seven fight scenes where the monsters you kill drop
coins which you can then use to buy items in between the fight scenes.
Courage was expanded to be an all-powerful thing to have. It did get
quite unbalanced because the Icon system is not well suited to having
high numbers.
Once you have a lot of armor primitive weapons do you like no damage,
unless you crit and go through armor. It's also very easy to block
attacks, though I guess that makes fights longer, but also more
frustrating. Venor totally got buff and the monsters couldn't do any
damage to him (and the ones that could would kill the other characters).
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