David Woo/Lieutenant JG Gonar
Q1. How important do you want your character to be in the campaign?
Note that I use this to determine how much focus to give your character
in an episode.
060. I'm an up-and-coming
officer, capable of commanding the occassional mission or having an
episode focused on me. Sort of like Chekov without the fake Ruskie
accent.
Q2. How often do you want your character's subplots to be in the
campaign? These would be enemies, rivals, family, romances, hobbies,
etc. Note that these things are analogous to the B plots in a Star Trek
episode.
040. I have a character
that I really like and want just a few more subplots to flesh him/her
out better.
Q3. Where do you see your character being three years (18 episodes)
from now? This is in terms of his/her Starfleet career.
080. I'm a shooting star!
I should be Lieutenant Commander by then!
Q4. How much action do you want to see in the typical episode, or in
general throughout any given season?
060. About the current
level. About one fight per episode on the average.
Q5. My biggest complaint about the GM is...
000. Nice try Kev, but we
all know that revenge is a dish best served with a creamy cucumber
sauce. I'm not giving you any ammo.
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Q6. My fellow
away team members...
060. Don't appreciate my
abilities and my brilliant and innovative solutions.
Q7. My leadership ability...
100. Is unquestioningly
better than that of telepathy girl, the pacifist dandy, or the pretty
boy human.
Q8. Non-violent solutions to a problem...
080. Are rather boring,
don't you think?
Q9. Telepaths...
080. Are too dangerous to
trust implicitly. Power corrupts.
Q10. Romulans...
060. Are just another
threat race that I have to overcome in my missions.
Comments:
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