Raid Shadow Legengs: Fire Knight
Apr 14 2022
Raid Shadow Legends Fire Knight Castle is the toughest dungeon (well, Spider's Den is about the same) and it took me a while to get a team that can beat it regularly on stage 25.
What makes him tough
The team I use
If all goes well Fire Knight's shield goes down in turn 1, Venomage hits him with block healing + poison, Arbiter speeds up everyone just enough for Coldheart to decrease turn meter which gives Venomage a chance to hit him with decrease attack (sometimes Fire Knight gets to ten debuffs and decrease attack isn't inflicted).
With max decrease damage Fire Knights attack doesn't kill anyone so it's easy to break down his shield and keep him heal blocked and decrease attack debuffed. Key is that if everyone survives his attack they don't waste time getting resurrected.
If things don't go as well Fire Knight kills Yannica and Coldheart. Arbiter resurrects both and the second time around Venomage does her magic.
Unfortunately about 25% of the time the timing is off and Fire Knight kills everyone before Arbiter can resurrect everyone (her resurrect has a four turn cooldown and sometimes she comes in having just used it for the increase turn meter effect).
I finally got a Rhazin Scarhide and once I get him ready I might try using him instead of Yannica. In practice about the same number of attacks per turn but Rhazin has a decrease turn meter 100% attack which might mean Venomage gets her two attacks off before Fire Knight goes the first time.
What makes him tough
- A shield that blocks most damage. You have to hit it 12 times before it goes down and it comes back up when he goes.
- Fairly high regeneration, higher when the shield is up but still high when the shield is down.
- His attacks reduce Max HP, which I find rarely comes into play but means very even battles you'll eventually run out of HP.
The team I use
- Arbiter (lead) - for speed and resurrection
- Coldheart - 4 attacks to take down the shield and a big decrease turn meter attack
- Venomage - blocks healing, reduces attack if Knight is poisoned and if poisoned can inflict decrease attack debuff
- Yannica - for raw damage but also can get off three attacks and I have Relentess on her so sometimes she gets off more attaks
- Scyl of the Drakes- for healing and I also have Relentless, can also inflict decrease speed and turn meter so that's nice
If all goes well Fire Knight's shield goes down in turn 1, Venomage hits him with block healing + poison, Arbiter speeds up everyone just enough for Coldheart to decrease turn meter which gives Venomage a chance to hit him with decrease attack (sometimes Fire Knight gets to ten debuffs and decrease attack isn't inflicted).
With max decrease damage Fire Knights attack doesn't kill anyone so it's easy to break down his shield and keep him heal blocked and decrease attack debuffed. Key is that if everyone survives his attack they don't waste time getting resurrected.
If things don't go as well Fire Knight kills Yannica and Coldheart. Arbiter resurrects both and the second time around Venomage does her magic.
Unfortunately about 25% of the time the timing is off and Fire Knight kills everyone before Arbiter can resurrect everyone (her resurrect has a four turn cooldown and sometimes she comes in having just used it for the increase turn meter effect).
I finally got a Rhazin Scarhide and once I get him ready I might try using him instead of Yannica. In practice about the same number of attacks per turn but Rhazin has a decrease turn meter 100% attack which might mean Venomage gets her two attacks off before Fire Knight goes the first time.